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fixed where marketplace address is not passed as a param inside BoilerplateFactory (#305)
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2 files changed

+3
-3
lines changed

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+3
-3
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Packages/Sequence-Unity/Sequence/Samples~/DemoScene/Demo.unity

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657815, g: 0.49641192, b: 0.57481617, a: 1}
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m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641258, b: 0.57481694, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
@@ -252,7 +252,7 @@ MonoBehaviour:
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saleAddress: 0x476f14887372e21fea64baba11c849b518a2e928
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itemsForSale: 010000000200000003000000
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secondarySale:
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collectionAddress: 0x079294e6ffec16234578c672fa3fbfd4b6c48640
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collectionAddress: 0x0ee3af1874789245467e7482f042ced9c5171073
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chain: 137
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checkout: 1
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_featureSelection: {fileID: 1094787527}

Packages/Sequence-Unity/Sequence/SequenceFrontend/Scripts/UI/Boilerplates/BoilerplateFactory.cs

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Original file line numberDiff line numberDiff line change
@@ -115,7 +115,7 @@ public static SequenceInGameShop OpenSequenceInGameShop(Transform parent, IWalle
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public static ViewMarketplaceListingsPanel OpenViewMarketplaceListingsPanel(Transform parent, IWallet wallet, Chain chain, Address marketplaceCollectionAddress, Action onClose = null)
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{
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return GetOrSpawnBoilerplate<ViewMarketplaceListingsPanel>("Marketplace/ViewMarketplaceListingsPanel", parent,
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b => b.Open(wallet, chain, onClose));
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b => b.Open(wallet, chain, marketplaceCollectionAddress, onClose));
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}
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/// <summary>

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