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Fix typo in docs
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Diff for: README.md

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@@ -66,7 +66,7 @@ The full list of examples available are:
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* [`hello_world`](examples/hello_world.rs) - Opens a window and clears it with a solid color.
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* [`texture`](examples/texture.rs) - Loads and displays a texture.
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* [`animation`](examples/animation.rs) - Displays an animation, made up of regions from a texture.
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* [`nineslice`](examples/animation.rs) - Slices a texture into nine segments to display a dialog box.
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* [`nineslice`](examples/nineslice.rs) - Slices a texture into nine segments to display a dialog box.
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* [`keyboard`](examples/keyboard.rs) - Moves a texture around based on keyboard input.
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* [`mouse`](examples/mouse.rs) - Moves a texture around based on mouse input.
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* [`tetras`](examples/tetras.rs) - A full example game (which is entirely legally distinct from a certain other block-based puzzle game *cough*).

Diff for: src/lib.rs

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//! * [`hello_world`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/hello_world.rs) - Opens a window and clears it with a solid color.
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//! * [`texture`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/texture.rs) - Loads and displays a texture.
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//! * [`animation`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/animation.rs) - Displays an animation, made up of regions from a texture.
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//! * [`nineslice`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/animation.rs) - Slices a texture into nine segments to display a dialog box.
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//! * [`nineslice`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/nineslice.rs) - Slices a texture into nine segments to display a dialog box.
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//! * [`keyboard`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/keyboard.rs) - Moves a texture around based on keyboard input.
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//! * [`mouse`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/mouse.rs) - Moves a texture around based on mouse input.
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//! * [`tetras`](https://github.com/17cupsofcoffee/tetra/blob/master/examples/tetras.rs) - A full example game (which is entirely legally distinct from a certain other block-based puzzle game *cough*).

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