0.9.0 #353
17cupsofcoffee
announced in
Announcements
0.9.0
#353
Replies: 1 comment
-
|
Nice works. Now I can start a new project with SDL3. :) |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Long time no see! This is mostly just a maintainence release, but it comes with a big change: Tetra now uses SDL3!
I've tested a few of my projects with the new version, and it all seems to work fine with minimal changes (see the sections labeled 'breaking' below), but please let me know if there's any issues with upgrading.
Changelog
Added
window::get_refresh_ratefunction was added, allowing you to check the current display's refresh rate. (@fililip in #345)Changed
Vec2<f32>instead of aVec2<i32>.window::get_monitor_countnow returns ausizeinstead of aResult<i32>.usizerather thani32.window::is_vsync_enablednow returns aResult<bool>instead of abool.TetraError::FailedToChangeDisplayModeandTetraError::FailedToGetRefreshRatehave been removed.TetraError::PlatformError, and it was a bit arbitary which were used where.serde_supportfeature was renamed toserde.sdl2_bundledfeature was renamed tosdl_build_from_source.sdl2_static_linkfeature was renamed tosdl_static_link.vekto 0.17.rodioto 0.20.imageto 0.25.Camerawere updated to use less confusing terminology.glowto 0.16.hashbrownto 0.16.This discussion was created from the release 0.9.0.
Beta Was this translation helpful? Give feedback.
All reactions