- Fix screen bugs
- When scrolling to next level, the level can be seen loading on both namespaces
- Sometimes random parts of the background disappears
- Killed bricks disappears, but remains in play
- Token dispenser only dispenses one token type.
- check_hit_brick:
- it first checks if there is a hit, then it calculates the bounce direction. Look into possibility of an optimization.
- ball_placement and move_token contains identical code. Move into common lib routine.
- Improve bouncing on bricks
- Consistent memory usage: Minimize use of the tmp variables (it's getting messy), use local variables (in progress).
- Convention enforcement.
- Fix inconsistent and misleading names, some problems are pointed out in documentation.