steps to reproduce: 1. navigate to a new area (without cached shading textures) 2. the fallback is rendered with a low quality shading texture 3. set max number of geometries to 255 and then back to 0 4. wait for the fallback to be redrawn 5. it has a higher quality now <img width="752" height="462" alt="Image" src="https://github.com/user-attachments/assets/93323ee8-9fe4-47b3-a9a2-533a43eb883e" /> <img width="752" height="462" alt="Image" src="https://github.com/user-attachments/assets/8112ff40-02ca-4688-8503-88c5fc9211b1" />