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ChangeLog.md

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ChangeLog

0.3.2

  • Added headphone mute while joining the in-game channel
  • Added additional logging to improve error detection
  • Improve client muting when joining the in-game channel
  • Fixed muting clients when moving into unsubscribed in-game channel

0.3.1

  • Added 3D audio reset on disconnect
  • Fixed 3D audio reset when other client moves out of game channel
  • Fixed wrong log message on 3D system settings reset when connecting

0.3.0

  • Added 3D audio positioning using teamspeak 3D sound
  • Added volume modifing by client's distance
  • Added client global and per-client muting on server side
  • Added teamspeak identity check to server side
  • Added log message callback to server side to enable custom log filtering
  • Improved the teamspeak client rename response time a lot
  • Fixed a bug checking if the network protocol is compatible
  • Fixed a bug throwing a teamspeak error when renaming the client the already set name

Attention: Due to the bug in the protocol version check, client and server do NOT properly detect incompatible protocol versions between 0.2.0 and 0.3.0. Please update both the server and client to make ensure everything works as intended. This should not happen again in the future.

0.2.0

  • Added basic (positioned) based communication
  • Added client renaming
  • Added client moving into custom channel
  • Added protocol version check with server
  • Added http server for game handshake