My thoughts is a combination of having archive box save the asset as a Blender file and as a gltf2. However, there's layers of problems here. Any suggestions are welcome. I can provide technical support and man-months, but not sure where to start.
My thoughts is a combination of having archive box save the asset as a Blender file and as a gltf2.
However, there's layers of problems here.
Any suggestions are welcome.
I can provide technical support and man-months, but not sure where to start.