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Merge pull request #3 from damarindra/rename-importer-processor
Change the Importer and Processor name to make it unique name in the mgcb
2 parents 6f28436 + 19e8f8f commit 6ae3969

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source/MonoGame.Aseprite.ContentPipeline/Importer.cs renamed to source/MonoGame.Aseprite.ContentPipeline/AsepriteImporter.cs

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@@ -31,8 +31,8 @@
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namespace MonoGame.Aseprite.ContentPipeline
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{
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[ContentImporter(".json", DisplayName = "Aseprite Animation Importer", DefaultProcessor = "Processor")]
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public class Importer : ContentImporter<TInput>
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[ContentImporter(".json", DisplayName = "Aseprite Animation Importer", DefaultProcessor = "AsepriteProcessor")]
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public class AsepriteImporter : ContentImporter<TInput>
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{
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public override TInput Import(string filename, ContentImporterContext context)

source/MonoGame.Aseprite.ContentPipeline/MonoGame.Aseprite.ContentPipeline.csproj

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@@ -43,10 +43,10 @@
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Importer.cs" />
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<Compile Include="AsepriteImporter.cs" />
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<Compile Include="Models\AsepriteSliceKeyModel.cs" />
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<Compile Include="Models\AsepriteSliceModel.cs" />
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<Compile Include="Processor.cs" />
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<Compile Include="AsepriteProcessor.cs" />
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<Compile Include="Models\AsepriteFrameModel.cs" />
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<Compile Include="Models\AsepriteFrameTagModel.cs" />
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<Compile Include="Models\AsepriteLayerModel.cs" />

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