Skip to content

Latest commit

 

History

History
184 lines (129 loc) · 5.92 KB

File metadata and controls

184 lines (129 loc) · 5.92 KB

+++ title = "This Month in Rust GameDev #52 - June 2024" transparent = true date = 2024-07-03 draft = true +++

Welcome to the 52th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!

You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!

Announcements

Game Updates

Engine Updates

godot-rust logo

godot-rust (GitHub, Discord, Mastodon, Twitter) by @Bromeon provides Rust bindings for the Godot engine.

After quite a bit of development on GitHub, the Godot 4 bindings are now available on crates.io -- you can immediately get started using cargo add godot. Furthermore, the GDExtension API level can now be specified with a Cargo feature, e.g. api-4-1.

The ScriptInstance API has matured a lot over the past months. This feature allows users to write Godot scripts in Rust, which can be attached to nodes (just like GDScript). Scripts allow for quickly attaching/detaching functionality in a scene.

The overall API has seen several consistency improvements: reorganized modules, self/&self receivers on geometric types, easier element access for Array/Dictionary/Packed*Array. The library has also benefited from Rust's #[diagnostic::on_unimplemented] to improve user-facing error messages.

Discussions: /r/rust, Mastodon, X

See also the devlog article.

Learning Material Updates

Tooling Updates

Library Updates

Popular Workgroup Issues in GitHub

Other News

Meeting Minutes

See all meeting issues including full text notes or join the next meeting.

Discussions

Requests for Contribution

Jobs

Bonus

Future news

Editing this newsletter wouldn't be possible without your contributions. Thanks to everyone who helped us this month!

If you want something mentioned in the next newsletter, send us a pull request.

You can also get an early look at pending issues for the next newsletter.


That's all news for today, thanks for reading!

Also, subscribe to our socials if you want to receive fresh news!