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Properly interface Julia with Geogram rather than calling compiled C binaries #1

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@Kevin-Mattheus-Moerman

@SimonDanisch @j-fu @sjkelly I was wondering if some of you would be interested in helping to create a Julia wrapper for Geogram. Geogram is an extremely powerful C++ library for geometry processing.

One impressive feature of Geogram is surface remeshing (which libraries like TetGen do not do well at all). This is the only feature I've currently enabled through this initial (poor) pass at a wrapper. I'm currently only using the Geogram binary vorpalite by simply using the following silly approach: run(vorpalite <settings and input/output file description>), where I am using .obj files as input and output. I am currently completely new to wrapping C++ functionality in Julia properly. But I know that you guys have probably done similar steps in the passed e.g. for TetGen etc.

Would you be interested in helping to implement a wrapper for Geogram properly? I think it could be a valuable addition to the Julia geometry processing ecosystem. I am mainly interested in surface remeshing at the moment but Geogram is also great for Voronoi (or general power diagram) tesselation, can do tetrahedral meshing, and even has basic hexahedral meshing capabilities. The project is really quite vast. Put perhaps we can take some initial steps to wrapping vorpalite first?

No worries if you are too busy just seeing if you are interested. Thanks.

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