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Updated readme
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README.md

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<p align="center">
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<img src="./assets/scwmake.png" width="10%">
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<img src="./assets/workshop.png" width="10%">
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<h1 align="center" style="font-size: 32px;"> Supercell Animate </h1>
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</p>
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- [Issues](#issues)
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- [Requirements](#requirements)
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- [Installing](#installing)
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- [Dependecies](#dependecies)
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- [Dependencies](#dependecies)
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- [Building](#building)
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- [Examples](#examples)
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- [Changelog](#changelog)
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- Blending modes ✅
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Full support. But note that some modes may not work or crash.
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- Trasform
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- Transform
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2D Transforms are fully supported. 3D transformations have a potentially small range of uses and a small chance of being supported.
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- Layers ✅
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Absolutely all types of animation tweens and their types of interpolation are supported.
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- Shape animation ✅
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Full support. Be careful when using it, the result can be very unoptimized.
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Full support. Be careful when using it, the result can be very unstable.
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- Nine-slice ✅
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Full support. But keep in mind that on Animate 2024 and above this may not work correctly.
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<br/>
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# Installing
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First of all, download .zip package from [Releases](https://github.com/sc-workshop/SupercellSWF-Animate/releases)
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Unpack zip to any place convenient for you.
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Inside archive there is a file ```install.jsfl```. You need to run it in Adobe Animate.
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By default, ```.jsfl``` is associated with Animate, so you can double-click on it and run it as a command, but if something is wrong, you can open it in Animate itself as a script and click on run button.
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After installation is complete, be sure to restart Animate.
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If you want to remove plugin, run ```install.jsfl``` again, and this time you will see a confirmation button.
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# Update
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If you have an already installed plugin and want to update, run installation file and <strong>remove</strong> plugin, restart Animate and install plugin as usual.
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### IMPORTANT
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If you are using version 1.2.0 and lower, you <strong>MUST</strong> remove extension files <strong>MANUALLY</strong>. If you do not do this, then installation may not be successful.
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<br/>

assets/scwmake.png

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