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Copy file name to clipboardExpand all lines: changelog.txt
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## New Features
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## Fixes
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- `gui/unit-syndromes`: show the syndrome names properly in the UI
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## Misc Improvements
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- `gui/sandbox`: fix scrollbar moving double distance on click
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- `hide-tutorials`: fix the embark tutorial prompt sometimes not being skipped
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- `full-heal`: fix removal of corpse after resurrection
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- `gui/unit-syndromes`: the syndrome names should now be visible
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## Misc Improvements
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- `prioritize`: refuse to automatically prioritize dig and smooth/carve job types since it can break the DF job scheduler; instead, print a suggestion that the player use specialized units and vanilla designation priorities
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