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types.js
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28 lines (23 loc) · 735 Bytes
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var miners = {};
miners.role_name = "Miner";
miners.enable = true;
miners.target_count = 3;
miners.body = [WORK, WORK, CARRY, CARRY, MOVE, MOVE];
var builders = {};
builders.role_name = "Builder";
builders.enable = true;
builders.target_count = 3;
builders.body = [WORK, WORK, CARRY, CARRY, MOVE, MOVE];
var janators = {};
janators.role_name = "Janator";
janators.enable = true;
janators.target_count = 3;
janators.body = [WORK, WORK, CARRY, CARRY, MOVE, MOVE];
var guards = {};
guards.role_name = "Guard";
guards.enable = true;
guards.target_count = 2;
guards.body = [TOUGH, TOUGH, ATTACK, ATTACK, MOVE, MOVE];
//order is creation priority
var creep_types = [miners, janators, builders, guards]
exports.creep_types = creep_types