You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
msgid"Abort Autopilot when repeating operation is detected within the specified buffer length. For example, if the buffer length is 10, repeating 5-step sequences can be detected. Disable detection if set to 0."
"Abort Autopilot when repeating operation is detected within the specified buffer length. For example, if the buffer length is 10, repeating 5-step sequences can be detected. Disable detection if set to 0.");
Copy file name to clipboardexpand all lines: README.md
+5-4
Original file line number
Diff line number
Diff line change
@@ -281,11 +281,12 @@ An instance of this Agent (.asset file) can contain the following.
281
281
<dl>
282
282
<dt>Lifespan</dt><dd>Duration of random operation execution time in secounds. If 0 is specified, the operation is almost unlimited (TimeSpan.MaxValue). With this setting, neither Autopilot nor the app itself will exit when the Agent exits. It will not do anything until the next Scene switch</dd>
283
283
<dt>Delay</dt><dd>Wait interval [milliseconds] between random operations</dd>
284
-
<dt>No-Element Timeout</dt><dd>Abort Autopilot when the interactable UI/2D/3D element does not appear for the specified seconds</dd>
284
+
<dt>No-Element Timeout</dt><dd>Abort Autopilot when the interactable UI/ 2D/ 3D element does not appear for the specified seconds. Disable detection if set to 0.</dd>
285
+
<dt>Repeating Operation Detection Buffer Length</dt><dd>Abort Autopilot when repeating operation is detected within the specified buffer length. For example, if the buffer length is 10, repeating 5-step sequences can be detected. Disable detection if set to 0.</dd>
285
286
<dt>Enable Gizmos</dt><dd>Show Gizmos on GameView during running monkey test if true</dd>
286
287
</dl>
287
288
288
-
***Screenshot Options:***
289
+
#### Screenshot Options
289
290
290
291
<dl>
291
292
<dt>Enabled</dt><dd>Whether screenshot is enabled or not</dd>
@@ -294,13 +295,13 @@ An instance of this Agent (.asset file) can contain the following.
294
295
<dt>Stereo Capture Mode</dt><dd>The eye texture to capture when stereo rendering is enabled. Neither this nor Resolution Factor can be specified</dd>
295
296
</dl>
296
297
297
-
***Click and Hold Operator Options:***
298
+
#### Click and Hold Operator Options
298
299
299
300
<dl>
300
301
<dt>Click and Hold Millis</dt><dd>Delay time for click-and-hold [ms]</dd>
301
302
</dl>
302
303
303
-
***Text Input Operator Options:***
304
+
#### Text Input Operator Options
304
305
305
306
<dl>
306
307
<dt>GameObject Name</dt><dd>Target GameObject name. If it is difficult to identify the GameObject by name, you can also use InputFieldAnnotation, which will be described later.</dd>
0 commit comments