-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathpixels.go
276 lines (233 loc) · 7.26 KB
/
pixels.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
package sdl
import (
"reflect"
"unsafe"
)
// #include <SDL.h>
import "C"
const (
ALPHA_OPAQUE = 255
ALPHA_TRANSPARENT = 0
)
const (
PIXELTYPE_UNKNOWN = C.SDL_PIXELTYPE_UNKNOWN
PIXELTYPE_INDEX1 = C.SDL_PIXELTYPE_INDEX1
PIXELTYPE_INDEX4 = C.SDL_PIXELTYPE_INDEX4
PIXELTYPE_INDEX8 = C.SDL_PIXELTYPE_INDEX8
PIXELTYPE_PACKED8 = C.SDL_PIXELTYPE_PACKED8
PIXELTYPE_PACKED16 = C.SDL_PIXELTYPE_PACKED16
PIXELTYPE_PACKED32 = C.SDL_PIXELTYPE_PACKED32
PIXELTYPE_ARRAYU8 = C.SDL_PIXELTYPE_ARRAYU8
PIXELTYPE_ARRAYU16 = C.SDL_PIXELTYPE_ARRAYU16
PIXELTYPE_ARRAYU32 = C.SDL_PIXELTYPE_ARRAYU32
PIXELTYPE_ARRAYF16 = C.SDL_PIXELTYPE_ARRAYF16
PIXELTYPE_ARRAYF32 = C.SDL_PIXELTYPE_ARRAYF32
)
const (
BITMAPORDER_NONE = C.SDL_BITMAPORDER_NONE
BITMAPORDER_4321 = C.SDL_BITMAPORDER_4321
BITMAPORDER_1234 = C.SDL_BITMAPORDER_1234
)
const (
PACKEDORDER_NONE = C.SDL_PACKEDORDER_NONE
PACKEDORDER_XRGB = C.SDL_PACKEDORDER_XRGB
PACKEDORDER_RGBX = C.SDL_PACKEDORDER_RGBX
PACKEDORDER_ARGB = C.SDL_PACKEDORDER_ARGB
PACKEDORDER_RGBA = C.SDL_PACKEDORDER_RGBA
PACKEDORDER_XBGR = C.SDL_PACKEDORDER_XBGR
PACKEDORDER_BGRX = C.SDL_PACKEDORDER_BGRX
PACKEDORDER_ABGR = C.SDL_PACKEDORDER_ABGR
PACKEDORDER_BGRA = C.SDL_PACKEDORDER_BGRA
)
const (
ARRAYORDER_NONE = C.SDL_ARRAYORDER_NONE
ARRAYORDER_RGB = C.SDL_ARRAYORDER_RGB
ARRAYORDER_RGBA = C.SDL_ARRAYORDER_RGBA
ARRAYORDER_ARGB = C.SDL_ARRAYORDER_ARGB
ARRAYORDER_BGR = C.SDL_ARRAYORDER_BGR
ARRAYORDER_BGRA = C.SDL_ARRAYORDER_BGRA
ARRAYORDER_ABGR = C.SDL_ARRAYORDER_ABGR
)
const (
PACKEDLAYOUT_NONE = C.SDL_PACKEDLAYOUT_NONE
PACKEDLAYOUT_332 = C.SDL_PACKEDLAYOUT_332
PACKEDLAYOUT_4444 = C.SDL_PACKEDLAYOUT_4444
PACKEDLAYOUT_1555 = C.SDL_PACKEDLAYOUT_1555
PACKEDLAYOUT_5551 = C.SDL_PACKEDLAYOUT_5551
PACKEDLAYOUT_565 = C.SDL_PACKEDLAYOUT_565
PACKEDLAYOUT_8888 = C.SDL_PACKEDLAYOUT_8888
PACKEDLAYOUT_2101010 = C.SDL_PACKEDLAYOUT_2101010
PACKEDLAYOUT_1010102 = C.SDL_PACKEDLAYOUT_1010102
)
// TODO: Macros...
const (
PIXELFORMAT_UNKNOWN = C.SDL_PIXELFORMAT_UNKNOWN
PIXELFORMAT_INDEX1LSB = C.SDL_PIXELFORMAT_INDEX1LSB
PIXELFORMAT_INDEX1MSB = C.SDL_PIXELFORMAT_INDEX1MSB
PIXELFORMAT_INDEX4LSB = C.SDL_PIXELFORMAT_INDEX4LSB
PIXELFORMAT_INDEX4MSB = C.SDL_PIXELFORMAT_INDEX4MSB
PIXELFORMAT_INDEX8 = C.SDL_PIXELFORMAT_INDEX8
PIXELFORMAT_RGB332 = C.SDL_PIXELFORMAT_RGB332
PIXELFORMAT_RGB444 = C.SDL_PIXELFORMAT_RGB444
PIXELFORMAT_RGB555 = C.SDL_PIXELFORMAT_RGB555
PIXELFORMAT_BGR555 = C.SDL_PIXELFORMAT_BGR555
PIXELFORMAT_ARGB4444 = C.SDL_PIXELFORMAT_ARGB4444
PIXELFORMAT_RGBA4444 = C.SDL_PIXELFORMAT_RGBA4444
PIXELFORMAT_ABGR4444 = C.SDL_PIXELFORMAT_ABGR4444
PIXELFORMAT_BGRA4444 = C.SDL_PIXELFORMAT_BGRA4444
PIXELFORMAT_ARGB1555 = C.SDL_PIXELFORMAT_ARGB1555
PIXELFORMAT_RGBA5551 = C.SDL_PIXELFORMAT_RGBA5551
PIXELFORMAT_ABGR1555 = C.SDL_PIXELFORMAT_ABGR1555
PIXELFORMAT_BGRA5551 = C.SDL_PIXELFORMAT_BGRA5551
PIXELFORMAT_RGB565 = C.SDL_PIXELFORMAT_RGB565
PIXELFORMAT_BGR565 = C.SDL_PIXELFORMAT_BGR565
PIXELFORMAT_RGB24 = C.SDL_PIXELFORMAT_RGB24
PIXELFORMAT_BGR24 = C.SDL_PIXELFORMAT_BGR24
PIXELFORMAT_RGB888 = C.SDL_PIXELFORMAT_RGB888
PIXELFORMAT_RGBX8888 = C.SDL_PIXELFORMAT_RGBX8888
PIXELFORMAT_BGR888 = C.SDL_PIXELFORMAT_BGR888
PIXELFORMAT_BGRX8888 = C.SDL_PIXELFORMAT_BGRX8888
PIXELFORMAT_ARGB8888 = C.SDL_PIXELFORMAT_ARGB8888
PIXELFORMAT_RGBA8888 = C.SDL_PIXELFORMAT_RGBA8888
PIXELFORMAT_ABGR8888 = C.SDL_PIXELFORMAT_ABGR8888
PIXELFORMAT_BGRA8888 = C.SDL_PIXELFORMAT_BGRA8888
PIXELFORMAT_ARGB2101010 = C.SDL_PIXELFORMAT_ARGB2101010
PIXELFORMAT_IYUV = C.SDL_PIXELFORMAT_IYUV
PIXELFORMAT_YUY2 = C.SDL_PIXELFORMAT_YUY2
PIXELFORMAT_UYVY = C.SDL_PIXELFORMAT_UYVY
PIXELFORMAT_YVYU = C.SDL_PIXELFORMAT_YVYU
)
type Color struct {
R uint8
G uint8
B uint
unused uint8
}
func (c *Color) c() *C.SDL_Color {
return (*C.SDL_Color)(unsafe.Pointer(c))
}
func (c Color) RGBA() (r, g, b, a uint32) {
r = uint32(c.R) * 0xFFFF / 255
g = uint32(c.G) * 0xFFFF / 255
b = uint32(c.B) * 0xFFFF / 255
a = 0xFFFF
return
}
type Palette struct {
ncolors int32
colors uintptr
Version uint32
Refcount int32
}
func (p *Palette) c() *C.SDL_Palette {
return (*C.SDL_Palette)(unsafe.Pointer(p))
}
func (p *Palette) Colors() []Color {
return *(*[]Color)(unsafe.Pointer(&reflect.SliceHeader{
Data: p.colors,
Len: int(p.ncolors),
Cap: int(p.ncolors),
}))
}
type PixelFormat struct {
Format uint32
Palette *Palette
BitsPerPixel uint8
BytesPerPixel uint8
padding [2]uint8
Rmask uint32
Gmask uint32
Bmask uint32
Amask uint32
Rloss uint8
Gloss uint8
Bloss uint8
Aloss uint8
Rshift uint8
Gshift uint8
Bshift uint8
Ashift uint8
Refcount int32
Next *PixelFormat
}
func (p *PixelFormat) c() *C.SDL_PixelFormat {
return (*C.SDL_PixelFormat)(unsafe.Pointer(p))
}
func GetPixelFormatName(f uint32) string {
return C.GoString(C.SDL_GetPixelFormatName(C.Uint32(f)))
}
func PixelFormatEnumToMasks(f uint32) (bpp int, rm, gm, bm, am uint32, err error) {
var cbpp C.int
var crm, cgm, cbm, cam C.Uint32
if C.SDL_PixelFormatEnumToMasks(C.Uint32(f), &cbpp, &crm, &cgm, &cbm, &cam) == C.SDL_FALSE {
return 0, 0, 0, 0, 0, getError()
}
return int(cbpp), uint32(crm), uint32(cgm), uint32(cbm), uint32(cam), nil
}
func MasksToPixelFormatEnum(bpp int, rm, gm, bm, am uint32) (uint32, error) {
f := C.SDL_MasksToPixelFormatEnum(C.int(bpp), C.Uint32(rm), C.Uint32(gm), C.Uint32(bm), C.Uint32(am))
if f == PIXELFORMAT_UNKNOWN {
return 0, getError()
}
return uint32(f), nil
}
func AllocFormat(f uint32) (*PixelFormat, error) {
p := C.SDL_AllocFormat(C.Uint32(f))
if p == nil {
return nil, getError()
}
return (*PixelFormat)(unsafe.Pointer(p)), nil
}
func (p *PixelFormat) Free() {
C.SDL_FreeFormat(p.c())
}
func AllocPalette(ncolors int) (*Palette, error) {
p := C.SDL_AllocPalette(C.int(ncolors))
if p == nil {
return nil, getError()
}
return (*Palette)(unsafe.Pointer(p)), nil
}
func (p *PixelFormat) SetPalette(pal *Palette) error {
if C.SDL_SetPixelFormatPalette(p.c(), pal.c()) != 0 {
return getError()
}
return nil
}
func (p *Palette) SetColors(c []Color, firstcolor int) error {
if C.SDL_SetPaletteColors(p.c(), c[0].c(), C.int(firstcolor), C.int(len(c))) != 0 {
return getError()
}
return nil
}
func (p *Palette) Free() {
C.SDL_FreePalette(p.c())
}
func (p *PixelFormat) MapRGB(r, g, b uint8) uint32 {
return uint32(C.SDL_MapRGB(p.c(), C.Uint8(r), C.Uint8(g), C.Uint8(b)))
}
func (p *PixelFormat) MapRGBA(r, g, b, a uint8) uint32 {
return uint32(C.SDL_MapRGBA(
p.c(),
C.Uint8(r),
C.Uint8(g),
C.Uint8(b),
C.Uint8(a),
))
}
func (p *PixelFormat) GetRGB(pix uint32) (r, g, b uint8) {
var cr, cg, cb C.Uint8
C.SDL_GetRGB(C.Uint32(pix), p.c(), &cr, &cg, &cb)
return uint8(cr), uint8(cg), uint8(cb)
}
func (p *PixelFormat) GetRGBA(pix uint32) (r, g, b, a uint8) {
var cr, cg, cb, ca C.Uint8
C.SDL_GetRGBA(C.Uint32(pix), p.c(), &cr, &cg, &cb, &ca)
return uint8(cr), uint8(cg), uint8(cb), uint8(ca)
}
func CalculateGammaRamp(gamma float32, ramp []uint16) {
if len(ramp) < 256 {
panic("len(ramp) must be > 256")
}
C.SDL_CalculateGammaRamp(C.float(gamma), (*C.Uint16)(&ramp[0]))
}