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really early segfault #37

@paulhersch

Description

@paulhersch

Platform: NixOS unstable 22.05

GPU, drivers, and screen setup: AMD 6600 XT, mesa 21.3.8, one 1440p monitor

NeoComp version:
unstable-2021-04-06

I use awesomeWM.
NeoComp crashes on me as soon as i open a window or spawn a popup of any kind. Here is the full terminal output of me starting neocomp and then spawning thunar (used because hotkey), if you need more info i will be there to provide it.

neocomp          
[ 1649346713.78 ] error    2 BadPictOp    request  138 minor    7 serial     10 resource    2: "BadValue (integer parameter out of range for operation)"
[ 1649346713.82 ] error    2 BadValue     request  142 minor    3 serial     86 resource 12582914: "BadValue (integer parameter out of range for operation)"
assets_add_path(): Using asset path /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets/
assets_add_path(): Using asset path /home/paul/.config//neocomp/assets/
assets_add_path(): Using asset path /etc/xdg/neocomp/assets/
Opengl version 4.6 (Core Profile) Mesa 21.3.7
Xorg Features: 
    Composite: 0.2+
    XFIXES: YES
    DAMAGE: YES
    RENDER: YES
    SHAPE: YES
    RANDR: YES
    GLX: YES
    XINERAMA: YES
    SYNC: YES
    X-Resource: YES
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//stencil.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//simple.vs
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//stencil.fs
Uniforms in shader "stencil"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
Uniforms in shader "stencil"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//shadow.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//shadow.fs
Uniforms in shader "shadow"
	Uniform "mvp" has id 0, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "flip" has id 2, required 0
Uniforms in shader "shadow"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//window.face
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//downscale.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//downscale.fs
Uniforms in shader "downsample"
	Uniform "mvp" has id 0, required 0
	Uniform "tex_scr" has id 5, required 1
	Uniform "uvscale" has id 1, required 0
	Uniform "pixeluv" has id 3, required 0
	Uniform "flip" has id 2, required 1
	Uniform "extent" has id 4, required 0
Uniforms in shader "downsample"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//upsample.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//upsample.fs
Uniforms in shader "upsample"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 1
	Uniform "tex_scr" has id 5, required 1
	Uniform "uvscale" has id 1, required 0
	Uniform "pixeluv" has id 3, required 0
	Uniform "extent" has id 4, required 0
Uniforms in shader "upsample"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//postshadow.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//dithered.fs
Uniforms in shader "postshadow"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "noise_scr" has id 4, required 1
Uniforms in shader "postshadow"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//bgblit.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//double.vs
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//bgblit.fs
Uniforms in shader "bgblit"
	Uniform "mvp" has id 0, required 0
	Uniform "win_tran" has id 1, required 0
	Uniform "invert" has id 6, required 0
	Uniform "flip" has id 2, required 0
	Uniform "opacity" has id 5, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "win_tex" has id 4, required 1
Uniforms in shader "bgblit"
Cold-loading file /nix/store/a8nrgr```
neocomp          
[ 1649346713.78 ] error    2 BadPictOp    request  138 minor    7 serial     10 resource    2: "BadValue (integer parameter out of range for operation)"
[ 1649346713.82 ] error    2 BadValue     request  142 minor    3 serial     86 resource 12582914: "BadValue (integer parameter out of range for operation)"
assets_add_path(): Using asset path /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets/
assets_add_path(): Using asset path /home/paul/.config//neocomp/assets/
assets_add_path(): Using asset path /etc/xdg/neocomp/assets/
Opengl version 4.6 (Core Profile) Mesa 21.3.7
Xorg Features: 
    Composite: 0.2+
    XFIXES: YES
    DAMAGE: YES
    RENDER: YES
    SHAPE: YES
    RANDR: YES
    GLX: YES
    XINERAMA: YES
    SYNC: YES
    X-Resource: YES
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//stencil.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//simple.vs
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//stencil.fs
Uniforms in shader "stencil"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
Uniforms in shader "stencil"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//shadow.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//shadow.fs
Uniforms in shader "shadow"
	Uniform "mvp" has id 0, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "flip" has id 2, required 0
Uniforms in shader "shadow"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//window.face
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//downscale.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//downscale.fs
Uniforms in shader "downsample"
	Uniform "mvp" has id 0, required 0
	Uniform "tex_scr" has id 5, required 1
	Uniform "uvscale" has id 1, required 0
	Uniform "pixeluv" has id 3, required 0
	Uniform "flip" has id 2, required 1
	Uniform "extent" has id 4, required 0
Uniforms in shader "downsample"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//upsample.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//upsample.fs
Uniforms in shader "upsample"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 1
	Uniform "tex_scr" has id 5, required 1
	Uniform "uvscale" has id 1, required 0
	Uniform "pixeluv" has id 3, required 0
	Uniform "extent" has id 4, required 0
Uniforms in shader "upsample"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//postshadow.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//dithered.fs
Uniforms in shader "postshadow"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "noise_scr" has id 4, required 1
Uniforms in shader "postshadow"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//bgblit.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//double.vs
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//bgblit.fs
Uniforms in shader "bgblit"
	Uniform "mvp" has id 0, required 0
	Uniform "win_tran" has id 1, required 0
	Uniform "invert" has id 6, required 0
	Uniform "flip" has id 2, required 0
	Uniform "opacity" has id 5, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "win_tex" has id 4, required 1
Uniforms in shader "bgblit"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//tint.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//tint.fs
Uniforms in shader "colored"
	Uniform "mvp" has id 0, required 0
	Uniform "viewport" has id -1, required 1
	Uniform "window" has id 3, required 1
	Uniform "opacity" has id 5, required 0
	Uniform "color" has id 4, required 0
Uniforms in shader "colored"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//global.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//test.fs
Uniforms in shader "global"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "invert" has id 6, required 0
	Uniform "dim" has id 5, required 0
	Uniform "opacity" has id 4, required 0
	Uniform "uvscale" has id 1, required 0
Uniforms in shader "global"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//passthough.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//textured.fs
Uniforms in shader "passthough"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "opacity" has id 4, required 0
	Uniform "tex_scr" has id 3, required 1
Uniforms in shader "passthough"
[ 1649346713.92 ] error    3 BadWindow    request    3 minor    0 serial   1451 resource 46138385: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346713.98 ] error    3 BadWindow    request    3 minor    0 serial   1538 resource 52429436: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346714.03 ] error    3 BadWindow    request    3 minor    0 serial   1592 resource 46138391: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346714.09 ] error    3 BadWindow    request    3 minor    0 serial   1680 resource 52429445: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.64 ] error    9 BadDrawable  request  143 minor    1 serial   8058 resource 2097664: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request  129 minor    6 serial   8059 resource 2097664: "BadWindow (invalid Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request    2 minor    0 serial   8060 resource 2097664: "BadWindow (invalid Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request    3 minor    0 serial   8061 resource 2097664: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.70 ] error    8 BadMatch     request  143 minor    1 serial   8099 resource 56623105: "BadMatch (invalid parameter attributes)"
[ 1649346754.82 ] error    8 BadMatch     request  143 minor    1 serial   8238 resource 56623126: "BadMatch (invalid parameter attributes)"
[ 1649346754.82 ] error    9 BadDrawable  request  143 minor    1 serial   8241 resource 56623137: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request  129 minor    6 serial   8242 resource 56623137: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    2 minor    0 serial   8243 resource 56623137: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    9 BadDrawable  request  143 minor    1 serial   8248 resource 2097666: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request  129 minor    6 serial   8249 resource 2097666: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    2 minor    0 serial   8250 resource 2097666: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    3 minor    0 serial   8267 resource 56623137: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.82 ] error    3 BadWindow    request    3 minor    0 serial   8277 resource 2097666: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
zsh: segmentation fault (core dumped)  neocomp
```msjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//tint.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//tint.fs
Uniforms in shader "colored"
	Uniform "mvp" has id 0, required 0
	Uniform "viewport" has id -1, required 1
	Uniform "window" has id 3, required 1
	Uniform "opacity" has id 5, required 0
	Uniform "color" has id 4, required 0
Uniforms in shader "colored"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//global.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//test.fs
Uniforms in shader "global"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "tex_scr" has id 3, required 1
	Uniform "invert" has id 6, required 0
	Uniform "dim" has id 5, required 0
	Uniform "opacity" has id 4, required 0
	Uniform "uvscale" has id 1, required 0
Uniforms in shader "global"
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//passthough.shader
Cold-loading file /nix/store/a8nrgrmsjz8875225k3my0vqkp0km5k0-neocomp-unstable-2021-04-06/share/neocomp/assets//textured.fs
Uniforms in shader "passthough"
	Uniform "mvp" has id 0, required 0
	Uniform "flip" has id 2, required 0
	Uniform "opacity" has id 4, required 0
	Uniform "tex_scr" has id 3, required 1
Uniforms in shader "passthough"
[ 1649346713.92 ] error    3 BadWindow    request    3 minor    0 serial   1451 resource 46138385: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346713.98 ] error    3 BadWindow    request    3 minor    0 serial   1538 resource 52429436: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346714.03 ] error    3 BadWindow    request    3 minor    0 serial   1592 resource 46138391: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346714.09 ] error    3 BadWindow    request    3 minor    0 serial   1680 resource 52429445: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.64 ] error    9 BadDrawable  request  143 minor    1 serial   8058 resource 2097664: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request  129 minor    6 serial   8059 resource 2097664: "BadWindow (invalid Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request    2 minor    0 serial   8060 resource 2097664: "BadWindow (invalid Window parameter)"
[ 1649346754.64 ] error    3 BadWindow    request    3 minor    0 serial   8061 resource 2097664: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.70 ] error    8 BadMatch     request  143 minor    1 serial   8099 resource 56623105: "BadMatch (invalid parameter attributes)"
[ 1649346754.82 ] error    8 BadMatch     request  143 minor    1 serial   8238 resource 56623126: "BadMatch (invalid parameter attributes)"
[ 1649346754.82 ] error    9 BadDrawable  request  143 minor    1 serial   8241 resource 56623137: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request  129 minor    6 serial   8242 resource 56623137: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    2 minor    0 serial   8243 resource 56623137: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    9 BadDrawable  request  143 minor    1 serial   8248 resource 2097666: "BadDrawable (invalid Pixmap or Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request  129 minor    6 serial   8249 resource 2097666: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    2 minor    0 serial   8250 resource 2097666: "BadWindow (invalid Window parameter)"
[ 1649346754.82 ] error    3 BadWindow    request    3 minor    0 serial   8267 resource 56623137: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
[ 1649346754.82 ] error    3 BadWindow    request    3 minor    0 serial   8277 resource 2097666: "BadWindow (invalid Window parameter)"
[ERR] shapesystem_updateShapes: Failed getting window attributes for shape damage, keeping old shape
zsh: segmentation fault (core dumped)  neocomp

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