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Renaming project to GenerateFilter + fix vsix package
1 parent f3e7f62 commit 50abd99

16 files changed

+62
-48
lines changed
File renamed without changes.

VisualStudioCppExtensions/VisualStudioCppExtensions.csproj GenerateFilter/GenerateFilter.csproj

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@@ -14,6 +14,9 @@
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\GenerateFilter.ico</ApplicationIcon>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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</ItemGroup>
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<ItemGroup>
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<None Include="Key.snk" />
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<Content Include="LICENSE">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<None Include="packages.config" />
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<None Include="Resources\LICENSE" />
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<None Include="source.extension.vsixmanifest">
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<SubType>Designer</SubType>
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</None>
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</VSCTCompile>
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<Content Include="index.html" />
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<Content Include="Resources\GenerateFilterPackage.ico" />
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<Content Include="Resources\LICENSE.txt" />
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<Content Include="Resources\GenerateFilter.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<IncludeInVSIX>true</IncludeInVSIX>

VisualStudioCppExtensions/GenerateFilterPackage.vsct GenerateFilter/GenerateFilterPackage.vsct

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@@ -12,14 +12,10 @@
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<!--To add in Add submenu-->
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<!--<Parent guid="guidSHLMainMenu" id="cmdidShellWindowNavigate7" />-->
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</Group>
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<Group guid="guidGenerateFilterPackageCmdSet" id="grpIdSolutionContextAdd">
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<Parent guid="guidSHLMainMenu" id="cmdidShellWindowNavigate5" />
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</Group>
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</Groups>
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<Buttons>
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<Button guid="guidGenerateFilterPackageCmdSet" id="GenerateFilterCommand" type="Button">
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<Button guid="guidGenerateFilterPackageCmdSet" id="GenerateFilterCommand" type="Button" priority="0x0100">
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<Parent guid="guidGenerateFilterPackageCmdSet" id="grpIdProjectContextAdd" />
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<Icon guid="GenerateFilterIcon" id="GenerateFilterIconID" />
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File renamed without changes.
File renamed without changes.

GenerateFilter/Resources/LICENSE

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Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
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The MIT License
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Copyright (c) 2010-2016 Google, Inc. http://angularjs.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.

VisualStudioCppExtensions/VSPackage.resx GenerateFilter/VSPackage.resx

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Original file line numberDiff line numberDiff line change
@@ -1,27 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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VS SDK Notes: This resx file contains the resources that will be consumed from your package by Visual Studio.
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For example, Visual Studio will attempt to load resource '400' from this resource stream when it needs to
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load your package's icon. Because Visual Studio will always look in the VSPackage.resources stream first for
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resources it needs, you should put additional resources that Visual Studio will load directly into this resx
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file.
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Resources that you would like to access directly from your package in a strong-typed fashion should be stored
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in Resources.resx or another resx file.
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-->
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<root>
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<!--
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Microsoft ResX Schema
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="110" xml:space="preserve">
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<value>GenerateFilter Extension</value>
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</data>
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<data name="112" xml:space="preserve">
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<value>GenerateFilter Visual Studio Extension Detailed Info</value>
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</data>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="400" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>Resources\GenerateFilterPackage.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
File renamed without changes.
File renamed without changes.

VisualStudioCppExtensions/source.extension.vsixmanifest GenerateFilter/source.extension.vsixmanifest

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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
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<Metadata>
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<Identity Id="VisualStudioCppExtensions.Company.5fdbeaec-89c7-4773-997c-f46757c67a2d" Version="1.0" Language="en-US" Publisher="Company" />
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<DisplayName>VisualStudioCppExtensions</DisplayName>
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<Identity Id="VisualStudioCppExtensions.Company.5fdbeaec-89c7-4773-997c-f46757c67a2d" Version="1.0" Language="en-US" Publisher="Stephane Molina" />
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<DisplayName>Generate C++ Filters</DisplayName>
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<Description xml:space="preserve">Simple Extension which provide the ability to generate C++ project filters to replicate the folder hierarchy of existing underlying sources / headers</Description>
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<License>LICENSE.txt</License>
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<License>LICENSE</License>
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<Icon>GenerateFilter.ico</Icon>
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<Tags>c++;folder;import</Tags>
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</Metadata>
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VisualStudioCppExtensions.sln

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@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VisualStudioCppExtensions", "VisualStudioCppExtensions\VisualStudioCppExtensions.csproj", "{18555A86-3A5F-4D33-8C12-01E288BDC30E}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GenerateFilter", "GenerateFilter\GenerateFilter.csproj", "{18555A86-3A5F-4D33-8C12-01E288BDC30E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution

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