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Configurations.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CommonDir>C:\Program Files (x86)\Steam\steamapps\common\</CommonDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'BZ'">
<DefineConstants>BZ;BELOWZERO</DefineConstants>
<GameDir>$(CommonDir)SubnauticaZero</GameDir>
<ModFolder>$(GameDir)\QMods</ModFolder>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'SN1'">
<DefineConstants>SN;SN1;SUBNAUTICA_STABLE</DefineConstants>
<GameDir>$(CommonDir)SubnauticaBranches\Legacy</GameDir>
<ModFolder>$(GameDir)\QMods</ModFolder>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'SN2'">
<DefineConstants>SN;SN2;SUBNAUTICA_EXP;</DefineConstants>
<GameDir>$(CommonDir)SubnauticaBranches\LivinLarge</GameDir>
<ModFolder>$(GameDir)\Bepinex\Plugins</ModFolder>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration.StartsWith('BZ'))">
<GameName>BelowZero</GameName>
<DataFolder>SubnauticaZero_Data</DataFolder>
<SMLHelperFolder>SMLHelper_BZ</SMLHelperFolder>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration.StartsWith('SN'))">
<GameName>Subnautica</GameName>
<DataFolder>Subnautica_Data</DataFolder>
<SMLHelperFolder>Modding Helper</SMLHelperFolder>
</PropertyGroup>
<PropertyGroup>
<OutputPath>$(SolutionDir)Qmods\$(Configuration)\$(AssemblyName)</OutputPath>
<Dependencies>$(SolutionDir)Dependencies\$(Configuration)</Dependencies>
<ManagedDir>$(GameDir)/$(DataFolder)/Managed</ManagedDir>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<LangVersion>latest</LangVersion>
<ReferencePath>
$(Dependencies);$(SolutionDir)Libs\$(Configuration)
</ReferencePath>
</PropertyGroup>
</Project>