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Fix template on mask doc
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src/design/masks.md

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{{#template ../templates/partially-implemented.md}}
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{{#template ../../templates/slated-for-rework.md reason="we've learned a lot of lessons from oracles and freaks - namely, they do not work so well as a standard gameplay fixture. the documentation should probably be updated to reflect this."}}
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{{#template ../templates/slated-for-rework.md reason="we've learned a lot of lessons from oracles and freaks - namely, they do not work so well as a standard gameplay fixture. the documentation should probably be updated to reflect this."}}
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Masks are an additional layer on top of traditional jobs that serves to give greater indivudal direction to players.
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In the context of SS1X as a whole, they function most similarly to antagonists, though their design is much closer to the roles found in social deduction games like TTT, Town of Salem, or Mafia.

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