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training stops tracking new skill training whit an error on server side #297

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Anora opened this issue Oct 5, 2024 · 2 comments
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needs-triage This issue needs to be reviewed for accuracy and details

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@Anora
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Anora commented Oct 5, 2024

Describe the bug
When adding new skill to the que it suddenly stooped tracking visibly partialy that new skill's are being trained

To Reproduce
Keep adding skill's to que till it bugs out

Expected behavior
training que should fill as normal
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image

System Details (please complete the following information):

  • Docker
  • EVEmu Version Staging

Additional context

2024-10-05 12:51:52 evemu_server  | 15:51:52 [Service] alert::SendClientStackTraceAlert()
2024-10-05 12:51:52 evemu_server  | EXCEPTION #8 logged at  10/05/2024 12:51:52 Unhandled exception in <TaskletExt object at 4bac53a0, abps=1001, ctxt='<NO CONTEXT>^<bound method Scroll.UpdatePositionLoop of uicls.Scroll object at (snip)d82b0, name=scroll, destroyed=False>>'>
2024-10-05 12:51:52 evemu_server  | Caught at:
2024-10-05 12:51:52 evemu_server  | /common/lib/bluepy.py(98) CallWrapper
2024-10-05 12:51:52 evemu_server  | Thrown at:
2024-10-05 12:51:52 evemu_server  | /common/lib/bluepy.py(86) CallWrapper
2024-10-05 12:51:52 evemu_server  | /../carbon/client/script/ui/control/scroll.py(1611) UpdatePositionLoop
2024-10-05 12:51:52 evemu_server  | /../carbon/client/script/ui/control/scroll.py(1688) UpdatePosition
2024-10-05 12:51:52 evemu_server  | /client/script/ui/shared/neocom/skillqueue.py(1191) Load
2024-10-05 12:51:52 evemu_server  | /client/script/ui/shared/neocom/skillqueue.py(1210) FillBoxes
2024-10-05 12:51:52 evemu_server  |         inTraining = <DBRow object [140000998L, 3406, 90000000, 90000000, 61, -1, 270, 16, '', 1, 1]>
2024-10-05 12:51:52 evemu_server  |         self = listentry.SkillQueueSkillEntry object at 0x33b30590, name=entry_8, destroyed=False>
2024-10-05 12:51:52 evemu_server  |         currentLevel = 0.0
2024-10-05 12:51:52 evemu_server  |         trainToLevel = 1
2024-10-05 12:51:52 evemu_server  | TypeError: integer argument expected, got float
2024-10-05 12:51:52 evemu_server  | Thread Locals:  session was <Session: (sid:2727246464692132047, clientID:0, mutating:0, locationid:60000358, corprole:0x0, userid:1, languageID:EN, role:0x62f8000280c41000L, charid:90000000, address:172.18.0.1:55454, userType:30, sessionType:5, regionid:10000002, constellationid:20000020, warfactionid:0, corpid:1000167, stationid:60000358, stationid2:60000358, worldspaceid:60000358, solarsystemid2:30000144, hqID:60014659, baseID:60014659, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0, genderID:0, bloodlineID:1, raceID:1, corpAccountKey:1000)>
2024-10-05 12:51:52 evemu_server  | 
2024-10-05 12:51:52 evemu_server  | EXCEPTION END
2024-10-05 12:51:52 evemu_server  | 

@Anora Anora added the needs-triage This issue needs to be reviewed for accuracy and details label Oct 5, 2024
@ZyenDomani
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either someone removed my check from the code, or you're db data is bad...probably both.
see currentLevel = 0.0 in the error msg.
client expects an integer.

@Anora
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Anora commented Jan 29, 2025

wow that was posted a bit back bu thansk for the repply

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