Skip to content

Dynamic Asset Availability #77

@ImpulsiveLass

Description

@ImpulsiveLass

I know this modded allows leaves to drop particles, I'm guessing its tag based?

Either way I'm wondering how you are getting that particle, are you generating it to just grabbing it from the particles associated with the block?

If its autogened I'd like to be able to use them in my resourcepack to add more thin leaf piles to immersive weathering, currently immersive just casts the leaf block to a 16x16x0 for the thin model using the direct texture from the leaf block.

If I could manually copy in 16x16 textures using a couple individual leaves generated by this mod I could get

Image Top row is manually made vanilla leaf piles

Lower left is color variants of oak, spruce, and birch

Lower right is some unique leaves

It could look ✨stunning✨ with me doing more handmade assets with the help of this mod

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions