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The library requires OpenGL development library to compile
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On Linux systems this means you need glx development library (e.g. from `mesa-common-dev`)<br>
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A `makefile` is loacted in `src/`
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Open a terminal in `src/` and call make
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On Linux systems this means you need glx development library (e.g. from `mesa-common-dev`) \
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Executing `make` in the `src` folder compiles the library.
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Building only the static or dynamic linkage can be done using `make dynamic` and `make static`. \
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To compile the tests call `make all` in the `test` folder.
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Requirements: The library core requires only OpenGL 3.0 to work. OpenGL 4.4 preferred for more efficient implementations. Some tests use compute shaders and therefore require OpenGL 4.3. Tested all tests on Windows and Linux X11.
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