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Allocators.h
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//==============================================================================
//
// Allocators.h
//
// Copyright (C) 2013-2025 Greg Utas
//
// This file is part of the Robust Services Core (RSC).
//
// RSC is free software: you can redistribute it and/or modify it under the
// terms of the Lesser GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// RSC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the Lesser GNU General Public License
// along with RSC. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef ALLOCATORS_H_INCLUDED
#define ALLOCATORS_H_INCLUDED
#include <cstddef>
#include <cstdint>
#include "AllocationException.h"
#include "Memory.h"
#include "SysTypes.h"
//------------------------------------------------------------------------------
//
// The following allocators, which support the various memory types, are for
// use with STL containers (e.g. std::string, std::vector). An object should
// only declare an STL container as a member if the object itself resides in
// MemPermanent (that is, derives from Permanent).
//
// Say, for example, that an object in MemDynamic (derived from Dynamic) has
// a std::string member. Memory for the string's underlying array, however,
// will be allocated from the default heap (MemPermanent), because of the STL
// allocator that std::string uses.
//
// During a cold restart, the *heap* for dynamic objects is deleted. Because
// the string itself is not explicitly deleted, this will leak the MemPermanent
// allocated for the array. Even if the dynamic object implements a Shutdown
// function, it will be unable to free the MemPermanent, because std::string
// doesn't provide a function that will do this. The only way that the dynamic
// object can avoid leaking memory is to allocate the std::string member with
// new. Let's say that it declares a stringPtr (std::unique_ptr<std::string>)
// member for this purpose. It can then implement a Shutdown function that
// invokes reset() on this member during cold and reload restarts.
//
// The same holds for other objects not in MemPermanent. Note also that the
// string for an object in MemProtected (derived from Protected) would not
// actually be write-protected, because it would still reside in MemPermanent.
//
// To avoid these drawbacks, an STL container in a non-MemPermanent object must
// use an allocator in this interface. To this end, NbTypes.h defines string
// types (e.g. DynamicStr, ProtectedStr) that use these allocators. The issue,
// at least for strings, is that the string types in NbTypes.h have a different
// type than std::string. In some cases, this requires the use of .c_str() to
// interwork between string types. However, this is far less problematic than
// using stringPtr, having the string's array reside in MemPermanent, and
// having to implement a Shutdown function that will also slow down restarts.
//
// Threads are not subject to the above restrictions. If a thread exits during
// a restart, its destructor is invoked, which safely deletes any STL members.
//
namespace NodeBase
{
template<typename T> struct DynamicAllocator
{
typedef T value_type;
DynamicAllocator() = default;
~DynamicAllocator() = default;
DynamicAllocator(const DynamicAllocator<T>& that) noexcept { }
DynamicAllocator& operator=(const DynamicAllocator& that) = default;
template<typename U> DynamicAllocator
(const DynamicAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const DynamicAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const DynamicAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemDynamic, n);
auto addr = Memory::Alloc(n * sizeof(T), MemDynamic);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemDynamic);
}
};
//------------------------------------------------------------------------------
template<typename T> struct ImmutableAllocator
{
typedef T value_type;
ImmutableAllocator() = default;
~ImmutableAllocator() = default;
ImmutableAllocator(const ImmutableAllocator<T>& that) noexcept { }
ImmutableAllocator& operator=(const ImmutableAllocator& that) = default;
template<typename U> ImmutableAllocator
(const ImmutableAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const ImmutableAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const ImmutableAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemImmutable, n);
auto addr = Memory::Alloc(n * sizeof(T), MemImmutable);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemImmutable);
}
};
//------------------------------------------------------------------------------
template<typename T> struct PermanentAllocator
{
typedef T value_type;
PermanentAllocator() = default;
~PermanentAllocator() = default;
PermanentAllocator(const PermanentAllocator<T>& that) noexcept { }
PermanentAllocator& operator=(const PermanentAllocator& that) = default;
template<typename U> PermanentAllocator
(const PermanentAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const PermanentAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const PermanentAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemPermanent, n);
auto addr = Memory::Alloc(n * sizeof(T), MemPermanent);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemPermanent);
}
};
//------------------------------------------------------------------------------
template<typename T> struct PersistentAllocator
{
typedef T value_type;
PersistentAllocator() = default;
~PersistentAllocator() = default;
PersistentAllocator(const PersistentAllocator<T>& that) noexcept { }
PersistentAllocator& operator=(const PersistentAllocator& that) = default;
template<typename U> PersistentAllocator
(const PersistentAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const PersistentAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const PersistentAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemPersistent, n);
auto addr = Memory::Alloc(n * sizeof(T), MemPersistent);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemPersistent);
}
};
//------------------------------------------------------------------------------
template<typename T> struct ProtectedAllocator
{
typedef T value_type;
ProtectedAllocator() = default;
~ProtectedAllocator() = default;
ProtectedAllocator(const ProtectedAllocator<T>& that) noexcept { }
ProtectedAllocator& operator=(const ProtectedAllocator& that) = default;
template<typename U> ProtectedAllocator
(const ProtectedAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const ProtectedAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const ProtectedAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemProtected, n);
auto addr = Memory::Alloc(n * sizeof(T), MemProtected);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemProtected);
}
};
//------------------------------------------------------------------------------
template<typename T> struct TemporaryAllocator
{
typedef T value_type;
TemporaryAllocator() = default;
~TemporaryAllocator() = default;
TemporaryAllocator(const TemporaryAllocator<T>& that) noexcept { }
TemporaryAllocator& operator=(const TemporaryAllocator& that) = default;
template<typename U> TemporaryAllocator
(const TemporaryAllocator<U>& that) noexcept { }
template<typename U> bool operator==
(const TemporaryAllocator<U>& that) const noexcept { return true; }
template<typename U> bool operator!=
(const TemporaryAllocator<U>& that) const noexcept { return false; }
T* allocate(size_t n) const
{
if(n == 0) return nullptr;
if(n > SIZE_MAX / sizeof(T)) throw AllocationException(MemTemporary, n);
auto addr = Memory::Alloc(n * sizeof(T), MemTemporary);
return static_cast<T*>(addr);
}
void deallocate(T* const addr, size_t n) const
{
Memory::Free(addr, MemTemporary);
}
};
}
#endif