Tried out the Playtest version for the Switch port, and was stuck on the boss for a bit, as he would submerge the moment the exhaust pipes were bombed so it was difficult to deal any damage. Unsure if that's intended behavior, been forever since I played. But I took a bit of a break and came back to see the ol' "game closed because an error occurred" screen, not sure how long it took from when I paused to when it crashed, but I included the atmosphere crash log, and the Starship log if it helps. I'll try again later to see if it crashes again, and if it does, I'll give the Barnard Alfa version a try to see if it happens on the stable build or not. But for now, hope this is helpful.
So far, still using the same Playtest build, it has not yet crashed again. I also figured out what I was doing wrong with the fight so it turned out to be behaving normal as well. Thus far, seems the crash was a one-time occurrence.
01778763688_01aa7cb9f4128000.log
Starship.log
Tried out the Playtest version for the Switch port, and was stuck on the boss for a bit, as he would submerge the moment the exhaust pipes were bombed so it was difficult to deal any damage. Unsure if that's intended behavior, been forever since I played. But I took a bit of a break and came back to see the ol' "game closed because an error occurred" screen, not sure how long it took from when I paused to when it crashed, but I included the atmosphere crash log, and the Starship log if it helps. I'll try again later to see if it crashes again, and if it does, I'll give the Barnard Alfa version a try to see if it happens on the stable build or not. But for now, hope this is helpful.
So far, still using the same Playtest build, it has not yet crashed again. I also figured out what I was doing wrong with the fight so it turned out to be behaving normal as well. Thus far, seems the crash was a one-time occurrence.
01778763688_01aa7cb9f4128000.log
Starship.log