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Description
Currently, to be completely transparent, the current status of Tape at doing its job is kind of mediocre. Although optimizations such as section screen loading/updating has been added, there are still likely many edge cases with crashes here are there (for instance, random path generation issues). Performance aside, the UI is difficult for easy and quick, precise targets for time, for example, exactly 50% transparency at 5 seconds. Additionally, common animation features such as rendered/video FPS and camera movement don't exist yet, and the path editor is quite cursed. The interface also centers significantly on keybinds and some features aren't accessible without a keyboard.
Therefore, I propose a significant rewrite of the UI and updating the rendering system to be faster and have less errors and crashes. Along with this, I also propose a couple of new features that most modern animation programs already have.