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| 1 | ++++ |
| 2 | +title = "Rust Graphics Meetup 3" |
| 3 | +date = 2023-01-25 |
| 4 | +transparent = true |
| 5 | +aliases = ["posts/graphics-meetup-03"] |
| 6 | ++++ |
| 7 | + |
| 8 | +<!-- markdownlint-disable single-title heading-increment --> |
| 9 | +<!-- markdownlint-disable no-blanks-blockquote no-emphasis-as-header --> |
| 10 | +<!-- markdownlint-configure-file {"line-length": {"heading_line_length": 120}} --> |
| 11 | + |
| 12 | + |
| 13 | + |
| 14 | +The third Rust Graphics Meetup will take place on [Jan 28th at 16:00 |
| 15 | +UTC+0][meetup-time]. This meetup is a chance to see what others have been |
| 16 | +working on in the Rust graphics community. You can see videos from the [previous |
| 17 | +meetups here][rust-graphics-meetup-playlist]. |
| 18 | + |
| 19 | +The meetup will take place on the Rust Gamedev [YouTube][youtube-stream] and |
| 20 | +[Twitch][twitch-stream]. |
| 21 | + |
| 22 | +[meetup-time]: https://everytimezone.com/s/0d2e3d68 |
| 23 | +[rust-graphics-meetup-playlist]: https://www.youtube.com/watch?v=Yzr9va5UtiE&list=PLYiOdhpKxxXJwaocrJcOCoBhlV6foaO8F |
| 24 | +[youtube-stream]: https://www.youtube.com/watch?v=63dnzjw4azI |
| 25 | +[twitch-stream]: https://www.twitch.tv/RustGameDev |
| 26 | + |
| 27 | +## Schedule |
| 28 | + |
| 29 | +### Introduction 👋 | [Dzmitry Malyshau] & [Connor Fitzgerald] |
| 30 | + |
| 31 | +**16:00 - 16:05** |
| 32 | + |
| 33 | +### Hello, Blade! | [Dzmitry Malyshau] |
| 34 | + |
| 35 | +**16:05 - 16:40** |
| 36 | + |
| 37 | +> Introducing a lean and mean graphics library 'Blade', for fun and no profit. |
| 38 | +
|
| 39 | +### Implementing an Extensible Renderer | [Philip Degarmo] |
| 40 | + |
| 41 | +**16:40 - 16:55** |
| 42 | + |
| 43 | +> Quick introduction to Rafx, and some ideas for making more extensible |
| 44 | +> renderers. |
| 45 | +
|
| 46 | +### Rend3: High Performance, Cross Platform, GPU Driven Rendering in wgpu and WebGPU | [Connor Fitzgerald] |
| 47 | + |
| 48 | +**16:55 - 17:25** |
| 49 | + |
| 50 | +> An overview of the current state of rend3: new data and gpu driven rendering |
| 51 | +> model, performance improvements, and a look into the future. |
| 52 | +
|
| 53 | +### Conclusion |
| 54 | + |
| 55 | +**17:25 - 17:30** |
| 56 | + |
| 57 | +[Dzmitry Malyshau]: https://github.com/kvark |
| 58 | +[Connor Fitzgerald]: https://github.com/cwfitzgerald |
| 59 | +[Philip Degarmo]: https://github.com/aclysma |
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