Skip to content

[1.21.1] enableVillagerStructures = false ignored #722

@SigmaFlame

Description

@SigmaFlame

Describe

Hello,

The setting enableVillagerStructures = false is ignored.
The setting villagerStructureWeight = 0 is ignored as well.
Villager Structures are still found inside villages.

AdvancedPeripherals-1.21.1-0.7.49a.jar

Steps to reproduce

  1. Change the setting inside : /config/Advancedperipherals/world.toml
  2. Find a village.
  3. See the structure is still there, and can be found multiple times.

ComputerCraft is so OP that I have to modify the crafting recipes.
It's not to allow my players to find a lot of advanced computers and turtles inside villages.
At this moment, the only way to prevent them to spawn inside villages is to remove your mod from our modpack.

Multiplayer?

Yes

Version

0.7.49a

Minecraft, Forge and maybe other related mods versions

Minecraft 1.21.1 - Neoforge 21.1.133

Config

#Config to adjust world settings
[World]
	#Enable the villager structures for the computer scientist.
	enableVillagerStructures = false
	#Gives the ap documentation to new players.
	givePlayerBookOnJoin = true
	#The weight of the villager structures.
	# Default: 10
	# Range: 0 ~ 16000
	villagerStructureWeight = 0
	#Enable new wandering trader trades.
	enableWanderingTraderTrades = true

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions