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add Gadget2Particle as it is. WIP - request for comments and help.
- Many routines translated from pynbody to read gadget2 files (format 1 and 2). - Drastically reduced code repetition. TODO: - A config file needed for collect gadget user defined fields and relative units. - StructArray data type (e.g. Float32 of Float64) can't be instantiated at runtime. I think it should be possible, but still I need to find a way. - Rebase with latest modifications upstream
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Project.toml

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@@ -6,6 +6,7 @@ version = "0.1.0"
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[deps]
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BangBang = "198e06fe-97b7-11e9-32a5-e1d131e6ad66"
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CSV = "336ed68f-0bac-5ca0-87d4-7b16caf5d00b"
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Combinatorics = "861a8166-3701-5b0c-9a16-15d98fcdc6aa"
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Distributed = "8ba89e20-285c-5b6f-9357-94700520ee1b"
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FileIO = "5789e2e9-d7fb-5bc7-8068-2c6fae9b9549"
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HDF5 = "f67ccb44-e63f-5c2f-98bd-6dc0ccc4ba2f"

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