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FASA Launch Clamps cause a glitch that gives infinite speed and sends one to space and other bugs related to reverting #277

@GoatQueerEnjoysChocolate

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[WRN 18:23:31.944] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "ROE-SmallApolloLC/model/ROEngines/Assets/FASA/FASA_Launch_Clamp_Apollo(Clone)/Tower"
[ERR 18:23:32.004] Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "ROE-SmallApolloLC/model/ROEngines/Assets/FASA/FASA_Launch_Clamp_Apollo(Clone)/Tower"

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