I have problem using this plugin with unity. After compilation of the game, there are no plugin (NativeNamedPipe.so) in /Contents/Frameworks/MonoEmbedRuntime/osx/ directory. Plugin code in unity in /Assets/Plugins/x86_64 directory. So on launch, game crushed with System.DLLNotFoundException: NativeNamedPipe error. "Fallback handler could not load library".
Because library is just missing.