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// **DO NOT EDIT DIRECTLY**
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// https://github.com/dearimgui/dear_bindings
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- // dear imgui, v1.91.8 WIP
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+ // dear imgui, v1.91.8
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// (headers)
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// Help:
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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- #define IMGUI_VERSION "1.91.8 WIP "
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- #define IMGUI_VERSION_NUM 19173
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+ #define IMGUI_VERSION "1.91.8"
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+ #define IMGUI_VERSION_NUM 19180
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
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#define IMGUI_HAS_DOCK // Docking WIP branch
@@ -1221,12 +1221,12 @@ typedef enum
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ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus ,
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// [Internal]
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+ ImGuiWindowFlags_DockNodeHost = 1 <<23 , // Don't use! For internal use by Begin()/NewFrame()
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ImGuiWindowFlags_ChildWindow = 1 <<24 , // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_Tooltip = 1 <<25 , // Don't use! For internal use by BeginTooltip()
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ImGuiWindowFlags_Popup = 1 <<26 , // Don't use! For internal use by BeginPopup()
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ImGuiWindowFlags_Modal = 1 <<27 , // Don't use! For internal use by BeginPopupModal()
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ImGuiWindowFlags_ChildMenu = 1 <<28 , // Don't use! For internal use by BeginMenu()
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- ImGuiWindowFlags_DockNodeHost = 1 <<29 , // Don't use! For internal use by Begin()/NewFrame()
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// Obsolete names
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
@@ -3750,7 +3750,7 @@ CIMGUI_API ImVec2 ImGuiViewport_GetWorkCenter(const ImGuiViewport* self);
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struct ImGuiPlatformIO_t
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{
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//------------------------------------------------------------------
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- // Interface with OS and Platform backend (basic )
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+ // Input - Interface with OS and Platform backend (most common stuff )
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//------------------------------------------------------------------
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// Optional: Access OS clipboard
@@ -3775,14 +3775,14 @@ struct ImGuiPlatformIO_t
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ImWchar Platform_LocaleDecimalPoint ; // '.'
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//------------------------------------------------------------------
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- // Interface with Renderer Backend
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+ // Input - Interface with Renderer Backend
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//------------------------------------------------------------------
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// Written by some backends during ImGui_ImplXXXX_RenderDrawData() call to point backend_specific ImGui_ImplXXXX_RenderState* structure.
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void * Renderer_RenderState ;
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//------------------------------------------------------------------
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- // Input - Interface with OS/ backends ( Multi-Viewport support!)
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+ // Input - Interface with Platform & Renderer backends for Multi-Viewport support
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//------------------------------------------------------------------
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// For reference, the second column shows which function are generally calling the Platform Functions:
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