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How to make eye blinking #23

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@0724veni

Thanks for great work. There is a lot of help for me
Although I saw other issue about eye blinking, I don't implement eye blinking.
What you said is removing eye parts of mesh (the triangles) that correspond to the eye regions.

  1. how to remove eye parts of mesh in code?
    What i know is
  • len(mesh) = 175
    mean3DShape, blendshapes, mesh, idxs3D, idxs2D = utils.load3DFaceModel("candide.npz")
  • mesh means 'FACE LIST' in candide
    What you mentioned

I don't know where eye parts is in 175. So could you give me advice? Could you give me edidted candide.npz model which remove eye parts?

  1. len(mesh) is differnt from 'FACE LIST' in candide3.wfm. why is it??
    This candide3.wfm is the latest version of candide model(v3.1.6)
    len(mesh) = 175
    'FACE LIST' in candide3.wfm = 184
    What do you think about?
    Maybe are you deleting some parts in 'FACE LIST'?
    What you said about model is 'processed version'

  2. Your Code doesn't work transition between .txt to .npz.

  • transition code
  • .txt
    Is transition code for your 'processed version' candide model?
  • error
    Traceback (most recent call last):
    File "candide.py", line 192, in
    tempMode = np.zeros((1, mean3.shape[0], mean3.shape[1]))
    IndexError: tuple index out of range

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