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FlowPilot is a powerful Unreal Engine plugin designed to simplify and accelerate the development of rich, interactive gameplay experiences.
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FlowPilot is a powerful Unreal Engine plugin that empowers game designers to streamline gameplay creation.
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It provides an intuitive, visual task-based editor for crafting gameplay sequences and game logic.
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By enabling rapid prototyping and efficient iteration without extensive coding, FlowPilot enhances team collaboration and accelerates the overall development process.
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## Key Features
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## 🧩 Key Benefits
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### 🎨 Intuitive Design Tools
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-**Custom FlowPilot Editor**: Create gameplay sequences and interactive objects with ease
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-**Visual Flow Creation**: Design complex gameplay logic without extensive coding
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-**Blueprint & C++ Support**: Create new tasks in Blueprint or Cpp
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-**Data Driven Development:** Allow your team to work on different assets to improve collaboration
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-**Rapid Prototyping:** Create and iterate on gameplay sequences visually.
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-**Intuitive Interface:** Design complex interactions using a user friendly custom task editor
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-**Time Saving:** Reuse flow pilot tasks across your levels and interactive objects with a modular Architecture
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-**Scalable for All Projects sizes**: Suitable for solo, indie or large teams.
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-**Accessible Learning Curve**: Intuitive for beginners, powerful for experts.
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### 🧩 Modular Architecture
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-**Reusablility**: Maximize efficiency by reusing tasks and entire FlowPilot Assets
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-**Data-Driven Approach**: Easily adapt and scale your gameplay systems
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-**Seamless Integration**: Compatible with existing Unreal Engine projects
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## 🛠️ Core Features
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### ⚡ Performance Aware
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-**Performance-First Approach**: CPU Cycles, VisualLogs, and Profiler Traces to monitor CPU usage in real-time
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-**Efficient Actor Management**: Prefetching system for optimized actor access
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-**Automatic Lifetime Control**: Streamlined management of spawned actors
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### 🛠️ Versatile Implementation
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-**GameplayTag Integration**: Easily locate and manage actors in levels
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-**Extensible Task System**: Use built-in Tasks or create bespoke ones for your game
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-**Pre-built Task Library**: Get started quickly with included FlowPilotTasks
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### 🚀 Benefits for Your Team
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-**Accelerated Development**: Reduce time spent on repetitive tasks
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-**Improved Collaboration**: Share and reuse assets across your team
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-**Scalable for All Projects**: Suitable for solo, indie or large teams
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-**Accessible Learning Curve**: Intuitive for beginners, powerful for experts
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-**Custom FlowPilot Editor** to quickly setup game logic
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-**Extensible task system** with a pre-built library of ready to go Tasks
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-**GameplayTags integration** for easy actor management
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-**Blueprint and C++ support** to create new FlowPilot Tasks
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-**Performance aware** with built-in profiler traces to monitor and keep your game running smoothly across different platforms
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-**Efficient Preteching System** for optimized actor access
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-**Automatic Lifetime Control** to automatically despawn actors (or not) when FlowPilot execution ends
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## 🏁 Getting Started
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1. Download and install [FlowPilot from the Unreal Engine Marketplace](https://spotlesslink.com/4lyb6)
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2. Open the Content Example Map, and play around with FlowPilot Data assets
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3. Check our documentation and tutorials for your first steps
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