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update flowpilot description page
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β€Žsrc/content/docs/about/intro.mdx

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import { Image } from 'astro:assets';
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import logo from '../../../assets/fp_icon.jpg';
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# FlowPilot: Streamline Your Unreal Engine Gameplay Creation
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Powerful, efficient, and intuitive gameplay design for Unreal Engine developers.
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**Powerful, efficient, and intuitive gameplay design for Unreal Engine developers.**
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πŸͺ [Get FlowPilot!](https://spotlesslink.com/4lyb6)
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| πŸ–₯️ [Documentation](http://www.flowpilot.dev)
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FlowPilot is a powerful Unreal Engine plugin designed to simplify and accelerate the development of rich, interactive gameplay experiences.
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### Key Features
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## Key Features
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#### 🎨 Intuitive Design Tools
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- **Custom FlowPilotEditor**: Create gameplay sequences and interactive objects with ease
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### 🎨 Intuitive Design Tools
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- **Custom FlowPilot Editor**: Create gameplay sequences and interactive objects with ease
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- **Visual Flow Creation**: Design complex gameplay logic without extensive coding
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- **Blueprint & C++ Support**: Flexibility for visual scripting and traditional coding approaches
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- **Blueprint & C++ Support**: Create new tasks in Blueprint or Cpp
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#### 🧩 Modular Architecture
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- **Reusable Components**: Maximize efficiency by reusing tasks and entire FlowPilot Assets
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### 🧩 Modular Architecture
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- **Reusablility**: Maximize efficiency by reusing tasks and entire FlowPilot Assets
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- **Data-Driven Approach**: Easily adapt and scale your gameplay systems
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- **Seamless Integration**: Compatible with existing Unreal Engine projects
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#### ⚑ Performance Optimization
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### ⚑ Performance Aware
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- **Performance-First Approach**: CPU Cycles, VisualLogs, and Profiler Traces to monitor CPU usage in real-time
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- **Efficient Actor Management**: Prefetching system for optimized actor access
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- **Automatic Lifetime Control**: Streamlined management of spawned actors
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#### πŸ› οΈ Versatile Implementation
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- **GameplayTag Integration**: Easily locate and manage actors in scenes
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- **Extensible Task System**: Create custom tasks in Blueprint or C++
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### πŸ› οΈ Versatile Implementation
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- **GameplayTag Integration**: Easily locate and manage actors in levels
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- **Extensible Task System**: Use built-in Tasks or create bespoke ones for your game
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- **Pre-built Task Library**: Get started quickly with included FlowPilotTasks
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### πŸš€ Benefits for Your Team
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- **Accelerated Development**: Reduce time spent on repetitive tasks
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- **Improved Collaboration**: Share and reuse assets across your team
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- **Scalable for All Projects**: Suitable for small indie games to large-scale productions
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- **Scalable for All Projects**: Suitable for solo, indie or large teams
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- **Accessible Learning Curve**: Intuitive for beginners, powerful for experts
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### 🏁 Getting Started
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1. Download and install FlowPilot from the Unreal Engine Marketplace
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2. Explore the FlowPilotEditor and create your first gameplay flow
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3. Check out our documentation and tutorials for in-depth guidance
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### πŸ“š Support and Resources
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## 🏁 Getting Started
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1. Download and install [FlowPilot from the Unreal Engine Marketplace](https://spotlesslink.com/4lyb6)
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2. Open the Content Example Map, and play around with FlowPilot Data assets
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3. Check our documentation and tutorials for your first steps
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## πŸ“š Support and Resources
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- [Comprehensive documentation](http://www.flowpilot.dev)
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- Video tutorials for quick start
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- Dedicated support for enterprise users: [email me](mailto:[email protected])
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## Contact
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Need help? The best place to get support is on Discord, where you can meet fellow devs and myself who help each other out.
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- πŸ—¨οΈ [Join Discord](https://discord.gg/sF9KjZ9qqj)
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Alternatively, you can [email me](mailto:[email protected]) or contact me on [Twitter/X](http://www.x.com/michaeladaixo)
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- πŸ—¨οΈ [Join Discord](https://discord.gg/sF9KjZ9qqj) to meet fellow dev teams
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- Contact me on [Twitter/X](http://www.x.com/michaeladaixo)

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