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setup.py
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# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import os
import subprocess
from pathlib import Path
from setuptools import Extension, setup
from setuptools.command.build_ext import build_ext
# A CMakeExtension needs a sourcedir instead of a file list.
# The name must be the _single_ output extension from the CMake build.
# If you need multiple extensions, see scikit-build.
class CMakeExtension(Extension):
def __init__(self, name: str, sourcedir: str = "") -> None:
super().__init__(name, sources=[])
self.sourcedir = os.fspath(Path(sourcedir).resolve())
class CMakeBuild(build_ext):
def build_extension(self, ext: CMakeExtension) -> None:
# Must be in this form due to bug in .resolve() only fixed in Python 3.10+
ext_fullpath = Path.cwd() / self.get_ext_fullpath(ext.name)
extdir = ext_fullpath.parent.resolve()
# CMake lets you override the generator - we need to check this.
# Can be set with Conda-Build, for example.
cmake_generator = os.environ.get("CMAKE_GENERATOR", "")
cmake_args = [
f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={extdir}{os.sep}"
]
build_args = []
# Adding CMake arguments set as environment variable
# (needed to build for SBSA)
if "CMAKE_ARGS" in os.environ:
cmake_args += [item for item in os.environ["CMAKE_ARGS"].split(" ") if item]
# Set CMAKE_BUILD_PARALLEL_LEVEL to control the parallel build level
# across all generators.
if "CMAKE_BUILD_PARALLEL_LEVEL" not in os.environ:
# self.parallel is a Python 3 only way to set parallel jobs by hand
# using -j in the build_ext call, not supported by pip or PyPA-build.
if hasattr(self, "parallel") and self.parallel:
# CMake 3.12+ only.
build_args += [f"-j{self.parallel}"]
build_temp = Path(self.build_temp) / ext.name
if not build_temp.exists():
build_temp.mkdir(parents=True)
subprocess.run(
["cmake", ext.sourcedir, *cmake_args], cwd=build_temp, check=True
)
subprocess.run(
["cmake", "--build", ".", *build_args], cwd=build_temp, check=True
)
# The information here can also be placed in setup.cfg - better separation of
# logic and declaration, and simpler if you include description/version in a file.
setup(
name="pyds",
version="1.2.0",
author="NVIDIA",
description="Install precompiled DeepStream Python bindings extension",
url="nvidia.com",
long_description="",
ext_modules=[CMakeExtension("pyds")],
cmdclass={"build_ext": CMakeBuild},
zip_safe=False,
python_requires=">=3.10",
)