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How can I use kaolin to find the intersection points of a ray and a mesh? #863

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haonanhe opened this issue Mar 1, 2025 · 0 comments

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@haonanhe
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haonanhe commented Mar 1, 2025

kaolin.ops.mesh.check_sign decides a point whether in or out a mesh by shooting a ray to check the number of intersection points. I want to get the position of the intersection points, how can I achieve this? Thanks.

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