From ac5b4be74bbf74108bbd0a4b1ec9746afd4735d9 Mon Sep 17 00:00:00 2001 From: mmb5049 Date: Thu, 14 Aug 2025 16:59:42 -0400 Subject: [PATCH] Get rid a null reference in NEW Driver which cause placement and lap count problem --- GGK/Assets/Scripts/DriverScripts/NEWDriver.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GGK/Assets/Scripts/DriverScripts/NEWDriver.cs b/GGK/Assets/Scripts/DriverScripts/NEWDriver.cs index 0c48e886..f98b569c 100644 --- a/GGK/Assets/Scripts/DriverScripts/NEWDriver.cs +++ b/GGK/Assets/Scripts/DriverScripts/NEWDriver.cs @@ -182,7 +182,7 @@ void Start() { playerInput.enabled = true; SpeedCameraEffect.instance.FollowKart(rootTransform); - SpeedAndTimeDisplay.instance.TrackKart(gameObject); + //SpeedAndTimeDisplay.instance.TrackKart(gameObject); MiniMapHud.instance.trackingPlayer = gameObject; MiniMapHud.instance.AddKart(gameObject); PlacementManager.instance.AddKart(gameObject, kartCheckpoint); @@ -200,7 +200,7 @@ public override void OnNetworkSpawn() { playerInput.enabled = true; SpeedCameraEffect.instance.FollowKart(rootTransform); - SpeedAndTimeDisplay.instance.TrackKart(gameObject); + //SpeedAndTimeDisplay.instance.TrackKart(gameObject); PlacementManager.instance.TrackKart(kartCheckpoint); //if it's the owner, send its CharacterData settings over to other clients AppearanceSettings appearance = gameObject.GetComponent();