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fix: use IChunk instead of Chunk in ModifierBlocksTiles
1 parent d2b9e77 commit 7d98689

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Lines changed: 1 addition & 1 deletion

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src/main/java/com/charles445/simpledifficulty/temperature/ModifierBlocksTiles.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -152,7 +152,7 @@ private void processCold(float blockTemp) {
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private void checkChunkAndProcess(World world, BlockPos pos, BlockPos selfPos) {
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if (WorldUtil.isChunkLoaded(world, pos)) {
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Chunk chunk = world.getChunk(pos);
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net.minecraft.world.chunk.IChunk chunk = world.getChunk(pos);
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for (Map.Entry<BlockPos, TileEntity> entry : chunk.getBlockEntities().entrySet()) {
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processTemp(checkTileEntity(world, entry.getKey(), entry.getValue(), selfPos));
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}

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