Commit 432c0a2
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fix(translate): enforce 1500-char text limit + add request timeout (#220)
* fix(translate): enforce 1500-char limit upfront and add request timeout
Two related stability issues hit during real-world use:
1. **Hung requests** — without an explicit timeout the upstream HTTP
call could dangle indefinitely on a stuck connection. Browser
extensions calling /translate would sit on a spinner forever with
no error to surface to the user (reported in the field).
2. **No-feedback on oversized input** — the oneshot endpoint caps the
total text length at 1500 characters (matches the extension's own
\`G.notLoggedIn = 1500\` constant). We were forwarding the request
anyway and letting DeepL 400 it, which a) wasted an upstream round
trip and b) the caller had no way to distinguish from other 400s.
Changes:
- Pre-validate \`text\` length in characters (utf8.RuneCountInString,
not byte length — verified the cap is rune-based: 1500 Chinese
characters / 4500 bytes is accepted, 1501 is rejected). Return
HTTP 413 Payload Too Large with a clear message naming both the
observed length and the limit.
- Set a 20s timeout on the oneshot HTTP client (req.SetTimeout).
On timeout return HTTP 504 Gateway Timeout — distinguishes a slow
DeepL from other 503 failure modes (DNS, TLS, etc.). The check
catches both context.DeadlineExceeded and url.Error{Timeout()=true}.
- Set a separate 5s timeout on the cookie-jar warmup GET to
www.deepl.com. Warmup is best-effort; we'd rather a slow warmup
(cookies still seed eventually next time) than block the very first
translation behind a hung GET.
Behaviour verified against the live oneshot endpoint:
- 1500 ASCII chars → 200
- 1501 ASCII chars → 413 (upstream not contacted)
- 1500 Chinese chars (4500 bytes) → 200
- 1501 Chinese chars → 413
- Pathological "your"*1500 → 504 at 20s (was hanging without timeout)
- Realistic 245-char Chinese → 200 in ~13s
* perf(translate): share oneshot req.Client across requests + eager warmup
Each TranslateByDeepLX call was building a brand-new req.Client via
newOneshotClient(), which meant a fresh TLS handshake + HTTP/2 SETTINGS
negotiation per request — ~200-400ms of pure overhead on top of DeepL's
own ~1.5s processing latency. Share one client per proxy URL
(sync.Map) so subsequent requests reuse the kept-alive HTTP/2
connection in the underlying http.Transport's pool.
Also flip the cookie-jar warmup from synchronous-on-first-call to
fire-and-forget at first client creation. Same sync.Once semantics
(runs exactly once per process), but in a background goroutine so the
first translate request runs in parallel with the TLS handshake to
www.deepl.com rather than serially behind it.
Measured against the live oneshot endpoint (Tokyo → Frankfurt):
before, 5 sequential requests: 3.19s, 2.05s, 2.07s, 2.89s, 2.22s
after, 5 sequential requests: 2.20s, 1.27s, 1.26s, 1.42s, 1.34s
└─ first └────────── warm path ─────┘
The warm-path 1.3s is also faster than a bare \`curl\` to oneshot
(~1.9s, every call doing its own TLS handshake) — proof the
connection-pool reuse is now actually paying off.1 parent 1a06bae commit 432c0a2
1 file changed
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