Cancelling EntityDeathEvent for an Armorstand Loses Items #12286
Labels
scope: api
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
version: 1.21.4
Game version 1.21.4
Expected behavior
When in survival mode, I expect the armorstand to not lose their items when killing the armorstand with the event cancelled.
Observed/Actual behavior
The items get deleted.
Steps/models to reproduce
Plugin and Datapack List
N/A
Paper version
1.21.4
Other
No response
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