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EntityPreDamageEvent #14138

Description

@Clexus

Is your feature request related to a problem?

For example, I want to swap the totem in player's inventory to their hand before they get damaged so the totem can take effect as expect, or take off all player's equipment before they get attacked so the armor won't have any effect.

Describe the solution you'd like.

IDK

Describe alternatives you've considered.

IDK

Other

No response

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