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Persistence anoint flat reduction does not impact trauma self-hit calculation #9693

@esm-poe

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@esm-poe

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

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  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

Check for support

  • I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What platform are you running Path of Building on?

Windows

What is the value from the calculation in-game?

Persistence says: -10 Physical Damage taken from Hits; -1 Physical Damage taken from Hits per Level

Damage taken per trauma hits so I believe persistence should at lvl100 give flat reduction of 110 physical applied after mitigation to self damage. I have to admit I didn't test that in-game though.

Credits to Dan on Discord for pointing that out.

What is the value from the calculation in Path of Building?

Hovering Self-hit line in Skill type specific stats panel in Calcs tab shows no difference with persistence anointed or not.

How to reproduce the issue

  1. Link any skill that is supportable with trauma.
  2. Set character level to 100.
  3. Equip amulet with persistence anoint.
  4. Open calcs.

PoB for PoE1 build code

Without anoint: https://pobb.in/5TQyb567HhVk
With anoint: https://pobb.in/Wch7OYY-8iuj

Screenshots

Without anoint:

Image

With anoint:

Image

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