You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A list of systems that need to be ported from the "outdated" branch to the new one.
Each one of these will be made into a new issue when the time is right, but for now this list exists so we don't forget about any of these.
(I or other maintainers will update this issue with time)
Please ask on discord if you wish to try and import one of those, as someone might already be working on it.
To launch the outdated branch game, do the following after pressing play :
Host -> admin -> load map (ministation is fine) -> start round and then you can embark
Systems
The following systems are listed roughly based on priority.
(A couple of these may need to be rebuilt from scratch)
When porting these to the new branch, be sure to credit the original contributor (easiest way to do so is by simply linking to the reference PR/commit).
Goal
This issue can be closed once all these tasks have their own issue made.
The text was updated successfully, but these errors were encountered:
Summary
A list of systems that need to be ported from the "outdated" branch to the new one.
Each one of these will be made into a new issue when the time is right, but for now this list exists so we don't forget about any of these.
(I or other maintainers will update this issue with time)
Please ask on discord if you wish to try and import one of those, as someone might already be working on it.
To launch the outdated branch game, do the following after pressing play :
Host -> admin -> load map (ministation is fine) -> start round and then you can embark
Systems
The following systems are listed roughly based on priority.
(A couple of these may need to be rebuilt from scratch)
FOV - Port FOV system from develop branch #1102
Chat - Port Chat from Outdated branch #1286
Examine - Import examine system #1257
Lighting - Update lighting #1343
Inventory UI - Make the HUD great again #1346
Functional Doors
Item hold positions - Document Item Hold Positions #1348
Several basic interactions
Tilemap features:
Tilemap editor features:
Material/tool construction
Ragdolls - Ragdoll #1272 (this wasn't a port but resolved the task anyway)
Atmospherics
(with basic machinery)
Audio Put audio system back #1320
Basic consumption
Floor cutout shader - Port Floor Cut Out Shader from Outdated branch #1336
Liquid shader - Liquid Shader #1337
Crayon drawing
When porting these to the new branch, be sure to credit the original contributor (easiest way to do so is by simply linking to the reference PR/commit).
Goal
This issue can be closed once all these tasks have their own issue made.
The text was updated successfully, but these errors were encountered: