diff --git a/rules/game_process.tex b/rules/game_process.tex index 6e82ee6..3a60907 100644 --- a/rules/game_process.tex +++ b/rules/game_process.tex @@ -67,8 +67,9 @@ \subsection{Robot States} \centerline{\includegraphics[width=0.9\columnwidth]{figs/states_new.pdf}} \caption{Diagram of the robot states. \\\textbf{Chest button} transitions are shown as gray arrows. - However, any transition possible should be sent by the GameController. \\\textbf{GameController} transitions are shown as black arrows. + % The following sentence is necessary because the GameController can undo actions. + However, any transition possible can actually be sent by the GameController. \\Calibration transitions are shown as purple arrows which mean pressing the \textbf{front head button + the chest button}. \\From any state it can be transitioned to the \texttt{unstiff} state, shown as a blue arrow, via pressing all \textbf{three head buttons}. Pressing the \textbf{chest button} in the \texttt{unstiff} state allows a transition to the \texttt{initial} state, or a state as indicated by the GameController.}