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Settings.conf
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106 lines (62 loc) · 3.42 KB
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{
#If you want to use another plugin, which handles mob's hp and damage set this value to true
"OVERRIDE_MOBS":false
"COMBAT_TIME":20000
"REMOVE_PLAYERDATA_AFTER_PERMABAN":false
"DEBUG":true
"SKILLPOINTS_ON_START":1
"PLAYER_CAN_CHANGE_RACE":true
"PLAYER_AUTO_CHOOSE_LAST_PLAYED_CHAR":true
"SKILLGAIN_MESSAGES_AFTER_LOGIN":true
"PLAYER_LEARNED_SKILL_GLOBAL_MESSAGE":true
"PLAYER_UPGRADED_SKILL_GLOBAL_MESSAGE":true
"PLAYER_REFUNDED_SKILL_GLOBAL_MESSAGE":true
"ATTRIBUTEPOINTS_ON_START":1
"PLAYER_MAX_CHARS":10
"CAN_REFUND_SKILL":true
#Works only, if the server is using jdk, for passing these arguments with jre use -D flag
"JJS_ARGS":"--optimistic-types=true"
#Time period in milliseconds
"MANA_REGENERATION_RATE":1000
"ALLOW_COMBAT_FOR_CHARACTERLESS_PLAYERS":true
#Works only if PLAYER_MAX_CHARS > 1.
"TELEPORT_PLAYER_TO_LAST_CHAR_LOCATION":true
"ALLOWED_RUNES_ITEMTYPES":[ "minecraft:nether_star" ]
"AUTOREMOVE_NONEXISTING_RUNEWORDS":false
#Enables passing arguments to skills
#eg.: /skill Fireball arg1 arg2
"SKILL_COMMAND_ARGUMENTS":false
#Multiplier of shared experience gain for players in a party.
#Exp=(MobExp*Mult)/partyplayers in area
"PARTY_EXPERIENCE_MULTIPLIER":2.0
"PARTY_EXPERIENCE_SHARE_DISTANCE":25.0
#Value lesser than 0 means there will be no party limit. Skills or effects can override this value.
"MAX_PARTY_SIZE":-68458.0
#If a player chooses a race and a class, where both those groups define damage value for one specific weapon, or projectile this option specifies how the weapon damage will be calculated.1 = sum2 = take highest value
"WEAPON_MERGE_STRATEGY":1
#Whenever global chat message will be displayed if any player chooses a skill tree path
"PLAYER_CHOOSED_SKILLTREE_SPECIALIZATIon_GLOBAL_MESSAGE":false
#Whenever a player is able to refund skills, representing root of the path of specialization on any skilltree
"PATH_NODES_SEALED":true
#Whenever pressing shift(sneak) resets click combination
"SHIFT_CANCELS_COMBO":false
#Recognizes pressing Q key (/throwing an item out of inventory) as the click combo option 'Q' This action has priority over throwing item out of the inventory. Click combo may not start whit this action
"ENABLED_Q":false
#Recognizes pressing E key (/opening player inventory) as the click combo option 'E' This action has priority over opening players' inventory. Click combo may not start whit this action
"ENABLED_E":false
#Time interval in milliseconds, defines maximal interval between two clicks (E/Q/RMB/LMB/S)
"CLICK_COMBO_MAX_INVERVAL_BETWEEN_ACTIONS":1250
#If true then class is validated against character's race.allowedClasses parameter
"VALIDATE_RACE_DURING_CLASS_SELECTION":false
"ITEM_LORE_EFFECT_NAME_COLOR":"blue"
"ITEM_LORE_EFFECT_COLON_COLOR":"dark_gray"
"ITEM_LORE_EFFECT_VALUE_COLOR":"light_purple"
"ITEM_LORE_EFFECT_SECTION_COLOR":"blue"
"ITEM_LORE_RARITY_COLOR":"dark_gray"
"ITEM_LORE_ORDER":[ "META", "EFFECTS", "ATTRIBUTES", "SOCKETS" ]
"SKILLTREE_RELATIONS":[ "|,minecraft:stick,|,0", "/,minecraft:stick,/,0", "\\,minecraft:stick,\\,0", "-,minecraft:stick,-,0" ]
"SKILLTREE_BUTTON_CONTROLLS":[ "North,minecraft:diamond_hoe,Up,1", "West,minecraft:diamond_hoe,Right,2", "East,minecraft:diamond_hoe,Left,3", "South,minecraft:diamond_hoe,Down,4" ]
"ITEM_LORE_GROUP_MIN_LEVEL_COLOR":"dark_purple"
"ITEM_RARITY":[ "0,Common", "1,&9Rare", "2,&eUnique", "3,&5Legendary" ]
"EQUIPED_SLOT_RESOLVE_SRATEGY":"slot_order"
}