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**Note: The versioning system which is used is SemVer. [Here](https://github.com/adamreeve/semver.net/blob/master/README.md) is a readme file with all of the possible version range declarations. Some weird things could occurr, so it's recommended that you test out your version ranges [here](https://semver.npmjs.com/).**
**Note that the version you specify here will be treated as the new "minimum required version".**
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If the dependency mod is out of data, QModManager won't load this one.
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-`LoadBefore`: Specify mods that will be loaded after your mod. If a mod in this list isn't found, it is simply ignored.
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_(optional, defaults to `[]`)_
@@ -105,7 +106,9 @@ Example: `"BestMod.dll"`
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-`EntryMethod`: The method which is called to load the mod. The method must be public, static, and have no parameters.
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_(required)_
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Type: `string`
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-
Example: `"BestMod.QMod.Patch"`
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Example: `"BestMod.QMod.Patch"`
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**Note: This is not longer required.**
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See the new [wiki](https://github.com/SubnauticaModding/QModManager/wiki) for details on how you can identify your patching method without setting it in the manifest file.
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#### The final result would look something like this:
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