File tree 14 files changed +20
-20
lines changed
OculusNewtonsoftRedirect/Properties
UnityAudioFixer/Properties
14 files changed +20
-20
lines changed Original file line number Diff line number Diff line change 1
- 4.2.0 .0
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+ 4.2.1 .0
Original file line number Diff line number Diff line change 12
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[ assembly: ComVisible ( false ) ]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
Original file line number Diff line number Diff line change 5
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#endif
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#define Name " QModManager" ; The name of the game will be added after it
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- #define Version " 4.2"
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+ #define Version " 4.2.1 "
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#define Author " QModManager"
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#define URL " https://github.com/QModManager/QModManager"
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#define SupportURL " https://discord.gg/UpWuWwq"
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#endif
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#define Name " QModManager" ; The name of the game will be added after it
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- #define Version " 4.2"
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+ #define Version " 4.2.1 "
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#define Author " QModManager"
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#define URL " https://github.com/QModManager/QModManager"
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#define SupportURL " https://discord.gg/UpWuWwq"
Original file line number Diff line number Diff line change 14
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[ assembly: Guid ( "8c6c9a0b-80c4-43d2-89f2-749e6f09fdda" ) ]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
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#endif
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#define Name " QModManager" ; The name of the game will be added after it
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- #define Version " 4.2"
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+ #define Version " 4.2.1 "
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#define Author " QModManager"
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#define URL " https://github.com/QModManager/QModManager"
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#define SupportURL " https://discord.gg/UpWuWwq"
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#endif
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#define Name " QModManager" ; The name of the game will be added after it
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- #define Version " 4.2"
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+ #define Version " 4.2.1 "
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#define Author " QModManager"
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#define URL " https://github.com/QModManager/QModManager"
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#define SupportURL " https://discord.gg/UpWuWwq"
Original file line number Diff line number Diff line change 32
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
Original file line number Diff line number Diff line change @@ -13,7 +13,7 @@ internal class LogFilter : BaseUnityPlugin
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{
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internal const string PluginGuid = "QModManager.LogFilter" ;
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internal const string PluginName = PluginGuid ;
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- internal const string PluginVersion = "4.2" ;
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+ internal const string PluginVersion = "4.2.1.0 " ;
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private void Awake ( )
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{
Original file line number Diff line number Diff line change @@ -23,7 +23,7 @@ public class QMMLoader : BaseUnityPlugin
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{
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internal const string PluginGuid = "QModManager.QMMLoader" ;
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internal const string PluginName = "QMMLoader" ;
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- internal const string PluginVersion = "4.2" ;
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+ internal const string PluginVersion = "4.2.1.0 " ;
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internal static List < QMod > QModsToLoad ;
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private static Initializer Initializer ;
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[ assembly: ComVisible ( false ) ]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
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[ assembly: InternalsVisibleTo ( "QMMTests" ) ]
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[ assembly: InternalsVisibleTo ( "QModManager" ) ]
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
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[ assembly: NeutralResourcesLanguage ( "en" ) ]
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[ assembly: InternalsVisibleTo ( "QModManager.QMMLoader" ) ]
Original file line number Diff line number Diff line change @@ -50,7 +50,7 @@ public static class QModPluginGenerator
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private static TypeloaderCache PluginCache ;
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[ Obsolete ( "Should not be used!" , true ) ]
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- public static void Initialize ( )
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+ public static void Finish ( )
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{
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try
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{
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "4.2" ) ]
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- [ assembly: AssemblyFileVersion ( "4.2" ) ]
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+ [ assembly: AssemblyVersion ( "4.2.1.0 " ) ]
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+ [ assembly: AssemblyFileVersion ( "4.2.1.0 " ) ]
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