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Last updated for version 4.0
To get started, reference the dll file QModInstaller.dll
located in your Game directory, under BepInEx\plugins\QModManager\QModInstaller.dll
.
The file QModInstaller.xml
is also available there and will provide Visual Studio with documentation tooltips for all the methods, classes, and fields provided by QModInstaller. You do not need to reference the XML directly. It is implicitly referenced when you add the dll to your project.
The Basic ModLoading Setup (Basics) is perhaps the best place to start if this is your first time looking at this wiki and using QModManager.
Because development of this library sometimes outpaces the updates to the wiki, it's recommended that you make use of the XML documentation (viewable from within Visual Studio).
If there is something missing or ambiguous, please create an issue or contact us on the Subnautica Modding Discord using our tags:
- PrimeSonic:
@PrimeSonic#0667
- Metious:
@Metious#3682