diff --git a/README b/README index 85ae468..d6b9347 100644 --- a/README +++ b/README @@ -41,7 +41,7 @@ setRotation(ROTATION_x); For displays that use 0degree rotation, no remapping is required at all and so performance is the same as prior versions. It should however be noted that rotating the screen by any other amount reduces the performance of the display -because the coordinates have to be remapped before being send to the screen. +because the coordinates have to be remapped before being sent to the screen. The impact is mostly confined to text and drawing lines. Filling areas such as with Clear() or Box() doesn't require remapping so is unaffected by performance reduction.