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Copy file name to clipboardExpand all lines: curriculum_map.md
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| Lesson | Objectives | Lab | Days |
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|[2.1: Loops][]| Define **loop** in a programming context. Explain why loops are useful. Implement simple repeat and forever loops. Apply loops to reduce redundancy in a program. | Squares and Triangles Redux | 1 |
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|[2.2: Nested loops][]| Apply nested loops to solve programming problems. |Another Brick in the Wall| 1 |
|[2.3: Inputs and conditionals][]| Apply **Ask** and **Receive**. Apply simple conditional, **if** and **if-else** blocks, to alter control flow in a script. | What Shape Is That? | 1 |
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|[2.4: Variables][]| Apply variables to track values throughout a program or script. | Guessing Game | 1 |
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|[2.5: Boole in the house][]| Define and identify Boolean expressions and operators. Evaluate Boolean expressions. Utilize Boolean operators, `and`, `or`, `not`, to create compound conditions. | Triangle of All Kinds | 1 |
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